Struct Scene.UpdateContext ​
Namespace: ValveResourceFormat.Renderer
Assembly: Renderer.dll
Context data passed to scene nodes during per-frame update.
csharp
public readonly struct Scene.UpdateContextProperties ​
Camera ​
Gets the camera used for view-dependent node updates.
csharp
public required Camera Camera { get; init; }Property Value ​
TextRenderer ​
Gets the text renderer available for nodes that need to draw labels.
csharp
public required TextRenderer TextRenderer { get; init; }Property Value ​
Timestep ​
Gets the elapsed time in seconds since the last update.
csharp
public required float Timestep { get; init; }
