Table of Contents

Struct Scene.UpdateContext

Namespace
ValveResourceFormat.Renderer
Assembly
Renderer.dll

Context data passed to scene nodes during per-frame update.

public readonly struct Scene.UpdateContext

Inherited Members

Properties

Camera

public required Camera Camera { get; init; }

Property Value

Camera

TextRenderer

public required TextRenderer TextRenderer { get; init; }

Property Value

TextRenderer

Timestep

public required float Timestep { get; init; }

Property Value

float