Struct Meshlet.MeshletBounds
- Namespace
- ValveResourceFormat.Renderer
- Assembly
- Renderer.dll
Packed axis-aligned bounding box stored as two 32-bit values. Each uint packs three 10-bit normalized components (x/y/z in 0..1023).
public struct Meshlet.MeshletBoundsInherited Members
Fields
Max
Packed max corner (packed x/y/z, 10 bits per component).
public uint MaxField Value
Min
Packed min corner (packed x/y/z, 10 bits per component).
public uint Min