Struct Meshlet.MeshletBounds ​
Namespace: ValveResourceFormat.Renderer
Assembly: Renderer.dll
Packed axis-aligned bounding box stored as two 32-bit values. Each uint packs three 10-bit normalized components (x/y/z in 0..1023).
csharp
public struct Meshlet.MeshletBoundsFields ​
Max ​
Packed max corner (packed x/y/z, 10 bits per component).
csharp
public uint MaxField Value ​
Min ​
Packed min corner (packed x/y/z, 10 bits per component).
csharp
public uint Min
