Class ViewConstants
- Namespace
- ValveResourceFormat.Renderer.Buffers
- Assembly
- Renderer.dll
Uniform buffer containing camera transforms, fog, and per-frame view state.
public class ViewConstantsInheritance
Inherited Members
Constructors
ViewConstants()
public ViewConstants()Fields
CameraDirWs
public Vector3 CameraDirWsField Value
CameraPosition
public Vector3 CameraPositionField Value
CameraUpDirWs
public Vector3 CameraUpDirWsField Value
CubeFogActive
public bool CubeFogActiveField Value
CubeFogCullingParams_ExposureBias_MaxOpacity
public Vector4 CubeFogCullingParams_ExposureBias_MaxOpacityField Value
CubeFogSkyWsToOs
public Matrix4x4 CubeFogSkyWsToOsField Value
CubeFog_Height_Offset_Scale_Exponent_Log2Mip
public Vector4 CubeFog_Height_Offset_Scale_Exponent_Log2MipField Value
CubeFog_Offset_Scale_Bias_Exponent
public Vector4 CubeFog_Offset_Scale_Bias_ExponentField Value
ExperimentalLightsEnabled
public bool ExperimentalLightsEnabledField Value
GradientFogActive
public bool GradientFogActiveField Value
GradientFogBiasAndScale
public Vector4 GradientFogBiasAndScaleField Value
GradientFogColor_Opacity
public Vector4 GradientFogColor_OpacityField Value
GradientFogCullingParams
public Vector2 GradientFogCullingParamsField Value
GradientFogExponents
public Vector2 GradientFogExponentsField Value
InvProjRow3
public Vector4 InvProjRow3Field Value
InvViewportSize
public Vector2 InvViewportSizeField Value
ProjectionToWorld
public Matrix4x4 ProjectionToWorldField Value
RenderMode
public int RenderModeField Value
SunLightShadowBias
public float SunLightShadowBiasField Value
Time
public float TimeField Value
ViewToProjection
public Matrix4x4 ViewToProjectionField Value
ViewportMaxZ
public float ViewportMaxZField Value
ViewportMinZ
public float ViewportMinZField Value
ViewportSize
public Vector2 ViewportSizeField Value
VolumetricFogActive
public bool VolumetricFogActiveField Value
WorldToProjection
public Matrix4x4 WorldToProjectionField Value
WorldToProjectionPrev
public Matrix4x4 WorldToProjectionPrevField Value
WorldToShadow
public Matrix4x4 WorldToShadowField Value
WorldToView
public Matrix4x4 WorldToViewField Value
_ViewPadding1
public Vector2 _ViewPadding1