Class OcclusionDebugRenderer
- Namespace
- ValveResourceFormat.Renderer
- Assembly
- Renderer.dll
Debug visualization renderer for occluded object bounds in occlusion culling. Renders bounding boxes directly from GPU buffer using procedural vertex generation.
public class OcclusionDebugRendererInheritance
Inherited Members
Constructors
OcclusionDebugRenderer(Scene, RendererContext)
public OcclusionDebugRenderer(Scene scene, RendererContext rendererContext)Parameters
sceneScenerendererContextRendererContext
Methods
BindAndClearBuffer()
public void BindAndClearBuffer()Render()
public void Render()