Struct DrawBounds ​
Namespace: ValveResourceFormat.Renderer.Buffers
Assembly: Renderer.dll
Axis-aligned bounding box for a draw call, used in GPU culling.
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public struct DrawBoundsFields ​
Max ​
Maximum corner of the bounding box.
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public Vector3 MaxField Value ​
Min ​
Minimum corner of the bounding box.
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public Vector3 MinField Value ​
_Padding1 ​
Padding to satisfy alignment requirements.
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public uint _Padding1Field Value ​
_Padding2 ​
Padding to satisfy alignment requirements.
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public uint _Padding2
