Struct PickingTexture.PixelInfo
- Namespace
- ValveResourceFormat.Renderer
- Assembly
- Renderer.dll
Pixel data read back from the picking framebuffer.
public struct PickingTexture.PixelInfoInherited Members
Fields
IsSkybox
public uint IsSkyboxField Value
MeshId
public uint MeshIdField Value
ObjectId
public uint ObjectIdField Value
Unused2
public uint Unused2