Struct ShadowFacePlacement ​
Namespace: ValveResourceFormat.Renderer
Assembly: Renderer.dll
The atlas placement of a single binned shadow face: its region and the matching shadow offset-scale.
csharp
public readonly record struct ShadowFacePlacement : IEquatable<ShadowFacePlacement>Implements ​
IEquatable<ShadowFacePlacement>
Constructors ​
ShadowFacePlacement(ShadowAtlasRegion, Vector4) ​
The atlas placement of a single binned shadow face: its region and the matching shadow offset-scale.
csharp
public ShadowFacePlacement(ShadowAtlasRegion Region, Vector4 OffsetScale)Parameters ​
Region ShadowAtlasRegion
OffsetScale Vector4
Properties ​
OffsetScale ​
csharp
public Vector4 OffsetScale { get; init; }Property Value ​
Region ​
csharp
public ShadowAtlasRegion Region { get; init; }
