Struct MeshletCullInfo ​
Namespace: ValveResourceFormat.Renderer.Buffers
Assembly: Renderer.dll
GPU culling data for a single meshlet, including bounds and cone.
csharp
public struct MeshletCullInfoFields ​
ParentDrawBoundsIndex ​
Index into the draw bounds array for this meshlet's parent draw call.
csharp
public uint ParentDrawBoundsIndexField Value ​
Properties ​
Bounds ​
Bounding sphere used for meshlet frustum and occlusion culling.
csharp
public Meshlet.MeshletBounds Bounds { readonly get; init; }Property Value ​
Cone ​
Normal cone used for backface culling of the meshlet.
csharp
public Meshlet.MeshletCone Cone { readonly get; init; }
