Enum SceneLight.EntityType ​
Namespace: ValveResourceFormat.Renderer.SceneEnvironment
Assembly: Renderer.dll
Source 2 light entity class names.
csharp
public enum SceneLight.EntityTypeFields ​
Environment = 0
Directional environment light (sun/sky).
Omni = 1
Omnidirectional point light.
Spot = 2
Cone-shaped spot light.
Ortho = 3
Orthographic projected light (parallel rays within a box).
Omni2 = 4
Second-generation omnidirectional point light.
Barn = 5
Barn-door shaped area light.
Rect = 6
Rectangular area light.

