Namespace ValveResourceFormat.Renderer.Editor.Selection ​
Classes ​
| Name | Description |
|---|---|
| SelectionSet | The scene nodes selected in a viewport. It is changed from both the UI thread and the render thread, so changes take a lock and readers iterate SelectionSet.Nodes, an immutable snapshot. |
| SelectionVisuals | Draws the helpers for a SelectionSet over the final image, so their colors show as given: bounds with edge lengths, the shapes a selected entity's class declares, the node's name, and optionally the lighting it uses. Lines and faces are solid where the scene does not hide them, and faint over it. The outline itself is drawn by the renderer for every node with SceneNode.IsSelected. |
Enums ​
| Name | Description |
|---|---|
| LightingBindingDisplay | Which lighting a selected node uses is shown linked to it. |

