Class FlexStateManager
- Namespace
- ValveResourceFormat.Renderer
- Assembly
- Renderer.dll
Manages flex controller state and morph target composition for facial animation.
public class FlexStateManagerInheritance
Inherited Members
Constructors
FlexStateManager(RendererContext, Morph)
public FlexStateManager(RendererContext renderContext, Morph morph)Parameters
renderContextRendererContextmorphMorph
Properties
MorphComposite
public MorphComposite MorphComposite { get; }Property Value
Methods
EvaluateMorph(int)
public float EvaluateMorph(int morphId)Parameters
morphIdint
Returns
ResetControllers()
public void ResetControllers()SetControllerValue(int, float)
public bool SetControllerValue(int id, float value)Parameters
Returns
SetControllerValues(float[])
public bool SetControllerValues(float[] datas)Parameters
datasfloat[]
Returns
UpdateComposite()
public void UpdateComposite()