Struct OccludedBoundDebug ​
Namespace: ValveResourceFormat.Renderer.Buffers
Assembly: Renderer.dll
Debug bounding box for a draw call that was culled as occluded.
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public struct OccludedBoundDebugFields ​
Max ​
Maximum corner of the occluded bounding box.
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public Vector3 MaxField Value ​
Min ​
Minimum corner of the occluded bounding box.
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public Vector3 MinField Value ​
_Padding1 ​
Padding to satisfy alignment requirements.
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public float _Padding1Field Value ​
_Padding2 ​
Padding to satisfy alignment requirements.
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public float _Padding2
