Struct LightProbeAtlasSlot ​
Namespace: ValveResourceFormat.Renderer.Utils
Assembly: Renderer.dll
Offset of a light probe volume's grid in the atlas, in probes.
csharp
public readonly record struct LightProbeAtlasSlot : IEquatable<LightProbeAtlasSlot>Implements ​
IEquatable<LightProbeAtlasSlot>
Constructors ​
LightProbeAtlasSlot(int, int, int) ​
Offset of a light probe volume's grid in the atlas, in probes.
csharp
public LightProbeAtlasSlot(int X, int Y, int Z)Parameters ​
X int
Y int
Z int
Properties ​
X ​
csharp
public int X { get; init; }Property Value ​
int
Y ​
csharp
public int Y { get; init; }Property Value ​
int
Z ​
csharp
public int Z { get; init; }Property Value ​
int

