Struct EntityIOTarget ​
Namespace: ValveResourceFormat.Renderer.Entities
Assembly: Renderer.dll
What an authored entity I/O connection addresses: a name, and how the map means it to be read.
csharp
public readonly record struct EntityIOTarget : IEquatable<EntityIOTarget>Implements ​
Constructors ​
EntityIOTarget(string, EntityIOTargetType) ​
What an authored entity I/O connection addresses: a name, and how the map means it to be read.
csharp
public EntityIOTarget(string Name, EntityIOTargetType Type)Parameters ​
Name string
The target name. May hold * and ? wildcards, or be one of the ! names that stand for an entity in the firing chain rather than for anything the map named.
Type EntityIOTargetType
Whether the name is a targetname or a classname.
Properties ​
Name ​
The target name. May hold * and ? wildcards, or be one of the ! names that stand for an entity in the firing chain rather than for anything the map named.
csharp
public string Name { get; init; }Property Value ​
Type ​
Whether the name is a targetname or a classname.
csharp
public EntityIOTargetType Type { get; init; }
