Struct LightProbeVolume
- Namespace
- ValveResourceFormat.Renderer.Buffers
- Assembly
- Renderer.dll
Per-volume light probe sampling parameters for shader uniform buffer.
public struct LightProbeVolumeInherited Members
Fields
AtlasOffset
public Vector4 AtlasOffsetField Value
AtlasScale
public Vector4 AtlasScaleField Value
BorderMax
public Vector4 BorderMaxField Value
BorderMin
public Vector4 BorderMinField Value
WorldToLocalVolumeNormalized
public Matrix4x4 WorldToLocalVolumeNormalized