Class SceneAggregate.Fragment
- Namespace
- ValveResourceFormat.Renderer
- Assembly
- Renderer.dll
Single drawable fragment within an aggregate with independent bounds.
public sealed class SceneAggregate.Fragment : SceneNodeInheritance
Inherited Members
Constructors
Fragment(Scene, SceneNode, AABB)
public Fragment(Scene scene, SceneNode parent, AABB bounds)Parameters
Properties
DrawCall
public required DrawCall DrawCall { get; init; }Property Value
Parent
public required SceneNode Parent { get; init; }Property Value
RenderMesh
public required RenderableMesh RenderMesh { get; init; }Property Value
Tint
public Vector4 Tint { get; set; }