Struct ObjectDataStandard
- Namespace
- ValveResourceFormat.Renderer.Buffers
- Assembly
- Renderer.dll
public struct ObjectDataStandardInherited Members
Fields
EnvMapVisibility
public SceneEnvMap.EnvMapVisibility128 EnvMapVisibilityField Value
Identification
public uint IdentificationField Value
TintAlpha
public uint TintAlphaField Value
TransformIndex
public uint TransformIndexField Value
VisibleLPV
public uint VisibleLPV