Enum CubemapType ​
Namespace: ValveResourceFormat.Renderer.World
Assembly: Renderer.dll
Storage format for environment map cubemap textures.
csharp
public enum CubemapType : byteFields ​
None = 0
No environment cubemap data.
IndividualCubemaps = 1
Each probe has its own individual cubemap texture.
CubemapArray = 2
All probe cubemaps are packed into a single texture array.

