Namespace ValveResourceFormat.Renderer.Input ​
Classes ​
| Name | Description |
|---|---|
| PlayerMovement | Closed-form, framerate-independent solvers for ground movement under combined friction and acceleration: the walk-taper band and the no-prestrafe speed cap. |
| UserInput | Handles keyboard and mouse input for camera movement and orbit controls. |
Structs ​
| Name | Description |
|---|---|
| UserInput. | Lightweight camera state snapshot for smooth interpolation. |
Enums ​
| Name | Description |
|---|---|
| TrackedKeys | Flags for keyboard and mouse input state tracking. |

