Enum ParticleAnimationType ​
Namespace: ValveResourceFormat.Renderer.Particles
Assembly: Renderer.dll
Particle animation timing modes.
csharp
public enum ParticleAnimationTypeFields ​
ANIMATION_TYPE_FIXED_RATE = 0
Animation advances at a fixed rate regardless of lifetime.
ANIMATION_TYPE_FIT_LIFETIME = 1
Animation is stretched to fit the particle lifetime.
ANIMATION_TYPE_MANUAL_FRAMES = 2
Animation frame is set manually by operators.
See Also ​
https://s2v.app/SchemaExplorer/cs2/particles/AnimationType_t

