Enum ParticleAttachment
- Assembly
- Renderer.dll
Attachment modes for particle systems relative to entities.
public enum ParticleAttachmentFields
PATTACH_INVALID = -1PATTACH_ABSORIGIN = 0PATTACH_ABSORIGIN_FOLLOW = 1PATTACH_CUSTOMORIGIN = 2PATTACH_CUSTOMORIGIN_FOLLOW = 3PATTACH_POINT = 4PATTACH_POINT_FOLLOW = 5PATTACH_EYES_FOLLOW = 6PATTACH_OVERHEAD_FOLLOW = 7PATTACH_WORLDORIGIN = 8PATTACH_ROOTBONE_FOLLOW = 9PATTACH_RENDERORIGIN_FOLLOW = 10PATTACH_MAIN_VIEW = 11PATTACH_WATERWAKE = 12PATTACH_CENTER_FOLLOW = 13PATTACH_CUSTOM_GAME_STATE_1 = 14PATTACH_HEALTHBAR = 15