Enum DepthOnlyProgram ​
Namespace: ValveResourceFormat.Renderer
Assembly: Renderer.dll
Shader program variants for depth-only rendering in shadow maps and depth pre-pass.
csharp
public enum DepthOnlyProgramFields ​
Static = 0
Static (non-animated) geometry.
Animated = 1
Skinned geometry with up to 4 bone weights.
AnimatedEightBones = 2
Skinned geometry with up to 8 bone weights.
OcclusionQueryAABBProxy = 3
AABB proxy used for hardware occlusion queries.
Unspecified = 4
Unspecified program type.

