Class TiltTwistConstraintTarget
Namespace: ValveResourceFormat.ResourceTypes.ModelAnimation
Assembly: ValveResourceFormat.dll
Represents a target bone in a tilt-twist constraint.
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public class TiltTwistConstraintTargetInheritance
object ← TiltTwistConstraintTarget
Properties
BoneHash
Gets or sets the bone hash identifier.
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public uint BoneHash { get; set; }Property Value
IsAttachment
Gets or sets a value indicating whether this target is an attachment rather than a bone.
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public bool IsAttachment { get; set; }Property Value
Name
Gets or sets the name of the target bone.
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public string? Name { get; set; }Property Value
Offset
Gets or sets the rotation offset applied to the target.
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public Quaternion Offset { get; set; }Property Value
PositionOffset
Gets or sets the position offset applied to the target.
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public Vector3 PositionOffset { get; set; }Property Value
Weight
Gets or sets the weight of this target's influence.
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public float Weight { get; set; }
