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CNetworkedSequenceOperation
CNullEntity
COmniLight
COrnamentProp
CParticleSystem
CPathCorner
CPathCornerCrash
CPathKeyFrame
CPathMover
CPathMoverEntitySpawner
CPathNode
CPathParticleRope
CPathParticleRopeAlias_path_particle_rope_clientside
CPathQueryComponent
CPathSimple
CPathSimpleAPI
CPathTrack
CPathWithDynamicNodes
CPhysBallSocket
CPhysBox
CPhysConstraint
CPhysExplosion
CPhysFixed
CPhysForce
CPhysHinge
CPhysHingeAlias_phys_hinge_local
CPhysImpact
CPhysLength
CPhysMagnet
CPhysMotor
CPhysMotorAPI
CPhysPulley
CPhysSlideConstraint
CPhysThruster
CPhysTorque
CPhysWheelConstraint
CPhysicalButton
CPhysicsEntitySolver
CPhysicsProp
CPhysicsProp::CrateType_t
CPhysicsPropMultiplayer
CPhysicsPropOverride
CPhysicsPropRespawnable
CPhysicsShake
CPhysicsSpring
CPhysicsWire
CPlantedC4
CPlatTrigger
CPlayerPing
CPlayerSprayDecal
CPlayerVisibility
CPlayer_AutoaimServices
CPlayer_CameraServices
CPlayer_FlashlightServices
CPlayer_ItemServices
CPlayer_MovementServices
CPlayer_MovementServices_Humanoid
CPlayer_ObserverServices
CPlayer_UseServices
CPlayer_WaterServices
CPlayer_WeaponServices
CPointAngleSensor
CPointAngularVelocitySensor
CPointBroadcastClientCommand
CPointCamera
CPointCameraVFOV
CPointChildModifier
CPointClientCommand
CPointClientUIDialog
CPointClientUIWorldPanel
CPointClientUIWorldTextPanel
CPointCommentaryNode
CPointEntity
CPointEntityFinder
CPointGamestatsCounter
CPointGiveAmmo
CPointHurt
CPointOrient
CPointPrefab
CPointPrefabAPI
Type
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Counter-Strike 2
server
CBreakable
CPhysBox
CPhysBox
Inherits from (145 fields)
CBreakable
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_damageType
:
int32
2112 (0x0840)
m_damageToEnableMotion
:
int32
2116 (0x0844)
m_flForceToEnableMotion
:
float32
2120 (0x0848)
m_vHoverPosePosition
:
Vector
2124 (0x084C)
m_angHoverPoseAngles
:
QAngle
2136 (0x0858)
m_bNotSolidToWorld
:
bool
2148 (0x0864)
m_bEnableUseOutput
:
bool
2149 (0x0865)
m_nHoverPoseFlags
:
HoverPoseFlags_t
2150 (0x0866)
m_flTouchOutputPerEntityDelay
:
float32
2152 (0x0868)
m_OnDamaged
:
CEntityIOOutput
2160 (0x0870)
m_OnAwakened
:
CEntityIOOutput
2184 (0x0888)
m_OnMotionEnabled
:
CEntityIOOutput
2208 (0x08A0)
m_OnPlayerUse
:
CEntityIOOutput
2232 (0x08B8)
m_OnStartTouch
:
CEntityIOOutput
2256 (0x08D0)
m_hCarryingPlayer
:
CHandle
<
CBasePlayerPawn
>
2280 (0x08E8)
Also in
client.dll
Dota 2
Deadlock