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CNullEntity
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CPathNode
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CPathParticleRopeAlias_path_particle_rope_clientside
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CPhysBallSocket
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CPhysHingeAlias_phys_hinge_local
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CPhysicsProp::CrateType_t
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CPlantedC4
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Type
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Counter-Strike 2
server
CBreakable
CPhysBox
CPhysBox
Inherits from (131 fields)
CBreakable
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_damageType
:
int32
2056 (0x0808)
m_damageToEnableMotion
:
int32
2060 (0x080C)
m_flForceToEnableMotion
:
float32
2064 (0x0810)
m_vHoverPosePosition
:
Vector
2068 (0x0814)
m_angHoverPoseAngles
:
QAngle
2080 (0x0820)
m_bNotSolidToWorld
:
bool
2092 (0x082C)
m_bEnableUseOutput
:
bool
2093 (0x082D)
m_nHoverPoseFlags
:
HoverPoseFlags_t
2094 (0x082E)
m_flTouchOutputPerEntityDelay
:
float32
2096 (0x0830)
m_OnDamaged
:
CEntityIOOutput
2104 (0x0838)
m_OnAwakened
:
CEntityIOOutput
2128 (0x0850)
m_OnMotionEnabled
:
CEntityIOOutput
2152 (0x0868)
m_OnPlayerUse
:
CEntityIOOutput
2176 (0x0880)
m_OnStartTouch
:
CEntityIOOutput
2200 (0x0898)
m_hCarryingPlayer
:
CHandle
<
CBasePlayerPawn
>
2224 (0x08B0)
Also in
client.dll
Dota 2
Deadlock