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CMolotovGrenade
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CPathParticleRopeAlias_path_particle_rope_clientside
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Counter-Strike 2
server
CBaseModelEntity
CParticleSystem
CParticleSystem
MEntityAllowsPortraitWorldSpawn
Inherits from (129 fields)
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_szSnapshotFileName
:
char
[512]
1896 (0x0768)
m_bActive
:
bool
2408 (0x0968)
m_bFrozen
:
bool
2409 (0x0969)
m_flFreezeTransitionDuration
:
float32
2412 (0x096C)
m_nStopType
:
int32
2416 (0x0970)
MNotSaved
m_bAnimateDuringGameplayPause
:
bool
2420 (0x0974)
m_iEffectIndex
:
CStrongHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
2424 (0x0978)
MNotSaved
m_flStartTime
:
GameTime_t
2432 (0x0980)
m_flPreSimTime
:
float32
2436 (0x0984)
m_vServerControlPoints
:
Vector
[4]
2440 (0x0988)
m_iServerControlPointAssignments
:
uint8
[4]
2488 (0x09B8)
m_hControlPointEnts
:
CHandle
<
CBaseEntity
>
[64]
2492 (0x09BC)
m_bNoSave
:
bool
2748 (0x0ABC)
m_bNoFreeze
:
bool
2749 (0x0ABD)
m_bNoRamp
:
bool
2750 (0x0ABE)
m_bStartActive
:
bool
2751 (0x0ABF)
m_iszEffectName
:
CUtlSymbolLarge
2752 (0x0AC0)
m_iszControlPointNames
:
CUtlSymbolLarge
[64]
2760 (0x0AC8)
m_nDataCP
:
int32
3272 (0x0CC8)
m_vecDataCPValue
:
Vector
3276 (0x0CCC)
m_nTintCP
:
int32
3288 (0x0CD8)
m_clrTint
:
Color
3292 (0x0CDC)
Referenced by (1)
CEnvParticleGlow
Also in
client.dll
Dota 2
Deadlock