Source 2 Viewer
  • CLogicScript
  • CLogicalEntity
  • CMapInfo
  • CMapSharedEnvironment
  • CMapVetoPickController
  • CMarkupVolume
  • CMarkupVolumeTagged
  • CMarkupVolumeTagged_Nav
  • CMarkupVolumeTagged_NavGame
  • CMarkupVolumeWithRef
  • CMathColorBlend
  • CMathCounter
  • CMathRemap
  • CMessage
  • CMessageEntity
  • CModelPointEntity
  • CModelState
  • CMolotovGrenade
  • CMolotovProjectile
  • CMomentaryRotButton
  • CMotorController
  • CMovementStatsProperty
  • CMoverPathNode
  • CMultiLightProxy
  • CMultiSource
  • CMultiplayRules
  • CMultiplayer_Expresser
  • CNavSpaceInfo
  • CNavVolumeBreadthFirstSearch
  • CNavVolumeCalculatedVector
  • CNavVolumeMarkupVolume
  • CNavWalkable
  • CNetworkedSequenceOperation
  • CNullEntity
  • COmniLight
  • COrnamentProp
  • CParticleSystem
  • CPathCorner
  • CPathCornerCrash
  • CPathKeyFrame
  • CPathMover
  • CPathMoverEntitySpawner
  • CPathNode
  • CPathParticleRope
  • CPathParticleRopeAlias_path_particle_rope_clientside
  • CPathQueryComponent
  • CPathSimple
  • CPathSimpleAPI
  • CPathTrack
  • CPathWithDynamicNodes
  • CPhysBallSocket
  • CPhysBox
  • CPhysConstraint
  • CPhysExplosion
  • CPhysFixed
  • CPhysForce
  • CPhysHinge
  • CPhysHingeAlias_phys_hinge_local
  • CPhysImpact
  • CPhysLength
  • CPhysMagnet
  • CPhysMotor
  • CPhysMotorAPI
  • CPhysPulley
  • CPhysSlideConstraint
  • CPhysThruster
  • CPhysTorque
  • CPhysWheelConstraint
  • CPhysicalButton
  • CPhysicsEntitySolver
  • CPhysicsProp
  • CPhysicsProp::CrateType_t
  • CPhysicsPropMultiplayer
  • CPhysicsPropOverride
  • CPhysicsPropRespawnable
  • CPhysicsShake
  • CPhysicsSpring
  • CPhysicsWire
  • CPlantedC4
  • CPlatTrigger
Type / to search
  1. Counter-Strike 2
  2. server
  3. CRotButton
  4. CMomentaryRotButton

CMomentaryRotButton

Inherits from (170 fields)
CRotButtonCBaseButtonCBaseToggleCBaseModelEntityCBaseEntityCEntityInstance
  • m_Position: CEntityOutputTemplate< float32 >2280 (0x08E8)
  • m_OnUnpressed: CEntityIOOutput2312 (0x0908)
  • m_OnFullyOpen: CEntityIOOutput2336 (0x0920)
  • m_OnFullyClosed: CEntityIOOutput2360 (0x0938)
  • m_OnReachedPosition: CEntityIOOutput2384 (0x0950)
  • m_lastUsed: int322408 (0x0968)
  • m_start: QAngle2412 (0x096C)
  • m_end: QAngle2424 (0x0978)
  • m_IdealYaw: float322436 (0x0984)
  • m_sNoise: CUtlSymbolLarge2440 (0x0988)
  • m_bUpdateTarget: bool2448 (0x0990)
  • m_direction: int322452 (0x0994)
  • m_returnSpeed: float322456 (0x0998)
  • m_flStartPosition: float322460 (0x099C)
Also in
Deadlock
Offsets are from Windows. Source revision 10666121 built on May 18 2026.