Source 2 Viewer
  • CLogicCollisionPair
  • CLogicCompare
  • CLogicDistanceAutosave
  • CLogicDistanceCheck
  • CLogicEventListener
  • CLogicGameEvent
  • CLogicGameEventListener
  • CLogicLineToEntity
  • CLogicMeasureMovement
  • CLogicNPCCounter
  • CLogicNPCCounterAABB
  • CLogicNPCCounterOBB
  • CLogicNavigation
  • CLogicPlayerProxy
  • CLogicProximity
  • CLogicRelay
  • CLogicRelayAPI
  • CLogicScript
  • CLogicalEntity
  • CMapInfo
  • CMapSharedEnvironment
  • CMapVetoPickController
  • CMarkupVolume
  • CMarkupVolumeTagged
  • CMarkupVolumeTagged_Nav
  • CMarkupVolumeTagged_NavGame
  • CMarkupVolumeWithRef
  • CMathColorBlend
  • CMathCounter
  • CMathRemap
  • CMessage
  • CMessageEntity
  • CModelPointEntity
  • CModelState
  • CMolotovGrenade
  • CMolotovProjectile
  • CMomentaryRotButton
  • CMotorController
  • CMovementStatsProperty
  • CMoverPathNode
  • CMultiLightProxy
  • CMultiSource
  • CMultiplayRules
  • CMultiplayer_Expresser
  • CNavSpaceInfo
  • CNavVolumeBreadthFirstSearch
  • CNavVolumeCalculatedVector
  • CNavVolumeMarkupVolume
  • CNavWalkable
  • CNetworkedSequenceOperation
  • CNullEntity
  • COmniLight
  • COrnamentProp
  • CParticleSystem
  • CPathCorner
  • CPathCornerCrash
  • CPathKeyFrame
  • CPathMover
  • CPathMoverEntitySpawn
  • CPathMoverEntitySpawner
  • CPathNode
  • CPathParticleRope
  • CPathParticleRopeAlias_path_particle_rope_clientside
  • CPathQueryComponent
  • CPathSimple
  • CPathSimpleAPI
  • CPathTrack
  • CPathWithDynamicNodes
  • CPhysBallSocket
  • CPhysBox
  • CPhysConstraint
  • CPhysExplosion
  • CPhysFixed
  • CPhysForce
  • CPhysHinge
  • CPhysHingeAlias_phys_hinge_local
  • CPhysImpact
  • CPhysLength
  • CPhysMagnet
  • CPhysMotor
Type / to search
  1. Counter-Strike 2
  2. server
  3. CPointEntity
  4. CMapInfo

CMapInfo

Inherits from (83 fields)
CPointEntityCBaseEntityCEntityInstance
  • m_iBuyingStatus: int321192 (0x04A8)
  • m_flBombRadius: float321196 (0x04AC)
  • m_iPetPopulation: int321200 (0x04B0)
  • m_bUseNormalSpawnsForDM: bool1204 (0x04B4)
  • m_bDisableAutoGeneratedDMSpawns: bool1205 (0x04B5)
  • m_flBotMaxVisionDistance: float321208 (0x04B8)
  • m_iHostageCount: int321212 (0x04BC)
  • m_bFadePlayerVisibilityFarZ: bool1216 (0x04C0)
  • m_bRainTraceToSkyEnabled: bool1217 (0x04C1)
  • m_flEnvRainStrength: float321220 (0x04C4)
  • m_flEnvPuddleRippleStrength: float321224 (0x04C8)
  • m_flEnvPuddleRippleDirection: float321228 (0x04CC)
  • m_flEnvWetnessCoverage: float321232 (0x04D0)
  • m_flEnvWetnessDryingAmount: float321236 (0x04D4)
Also in
client.dll
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.