Source 2 Viewer
  • CGrenadeTracer
  • CHitboxComponent
  • CHostageRescueZone
  • CHostageRescueZoneShim
  • CInButtonState
  • CInfoDynamicShadowHint
  • CInfoDynamicShadowHintBox
  • CInfoFan
  • CInfoInteraction
  • CInfoOffscreenPanoramaTexture
  • CInfoParticleTarget
  • CInfoTarget
  • CInfoWorldLayer
  • CInterpolatedValue
  • CInventoryImageData
  • CLightComponent
  • CLogicRelay
  • CLogicRelayAPI
  • CLogicalEntity
  • CMapInfo
  • CModelState
  • CNetworkOriginCellCoordQuantizedVector
  • CNetworkOriginQuantizedVector
  • CNetworkTransmitComponent
  • CNetworkVelocityVector
  • CNetworkViewOffsetVector
  • CNetworkedSequenceOperation
  • CNmAimCSNode::CDefinition
  • CNmAimCSTask
  • CNmEventConsumer
  • CNmEventConsumerAttributes
  • CNmEventConsumerHudModelArmsAttributes
  • CNmEventConsumerLegacy
  • CNmEventConsumerParticle
  • CNmEventConsumerSound
  • CNmSnapWeaponNode::CDefinition
  • CNmSnapWeaponTask
  • CPathNode
  • CPathQueryComponent
  • CPathQueryUtil
  • CPathSimple
  • CPathSimpleAPI
  • CPathWithDynamicNodes
  • CPhysicsBodyGameMarkup
  • CPhysicsBodyGameMarkupData
  • CPlayerControllerComponent
  • CPlayerPawnComponent
  • CPlayerSprayDecalRenderHelper
  • CPlayer_AutoaimServices
  • CPlayer_CameraServices
  • CPlayer_FlashlightServices
  • CPlayer_ItemServices
  • CPlayer_MovementServices
  • CPlayer_MovementServices_Humanoid
  • CPlayer_ObserverServices
  • CPlayer_UseServices
  • CPlayer_WaterServices
  • CPlayer_WeaponServices
  • CPointChildModifier
  • CPointOffScreenIndicatorUi
  • CPointOrient
  • CPointTemplate
  • CPointTemplateAPI
  • CPrecipitationVData
  • CPropDataComponent
  • CPulseAnimFuncs
  • CPulseCell_LerpCameraSettings
  • CPulseCell_LerpCameraSettings::CursorState_t
  • CPulseCell_PlaySequence
  • CPulseCell_PlaySequence::CursorState_t
  • CPulseCell_Step_EntFire
  • CPulseGameBlackboard
  • CRR_Response
  • CRR_Response::ResponseEnum_t
  • CRagdollManager
  • CRandSimTimer
  • CRandStopwatch
  • CRemapFloat
  • CRenderComponent
  • CResponseCriteriaSet
Type / to search
  1. Counter-Strike 2
  2. client
  3. C_PointEntity
  4. CMapInfo

CMapInfo

Inherits from (86 fields)
C_PointEntityC_BaseEntityCEntityInstance
  • m_iBuyingStatus: int321544 (0x0608)
  • m_flBombRadius: float321548 (0x060C)
  • m_iPetPopulation: int321552 (0x0610)
  • m_bUseNormalSpawnsForDM: bool1556 (0x0614)
  • m_bDisableAutoGeneratedDMSpawns: bool1557 (0x0615)
  • m_flBotMaxVisionDistance: float321560 (0x0618)
  • m_iHostageCount: int321564 (0x061C)
  • m_bFadePlayerVisibilityFarZ: bool1568 (0x0620)
  • m_bRainTraceToSkyEnabled: bool1569 (0x0621)
  • m_flEnvRainStrength: float321572 (0x0624)
  • m_flEnvPuddleRippleStrength: float321576 (0x0628)
  • m_flEnvPuddleRippleDirection: float321580 (0x062C)
  • m_flEnvWetnessCoverage: float321584 (0x0630)
  • m_flEnvWetnessDryingAmount: float321588 (0x0634)
Also in
server.dll
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.