Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
4,516
ConVars & Commands
5,573
Show
All
4,516
Classes
3,881
Enums
635
Entities
852
Components
19
Networked
414
VData
27
Exclusive
482
CFiringModeInt
CFlashlightEffect
CFloatExponentialMovingAverage
CFloatMovingAverage
CFootstepTableHandle
CFuncRetakeBarrier
CFuncWater
CGameSceneNode
CGameSceneNodeHandle
CGlobalLightBase
CGlowProperty
CGrenadeTracer
CHitboxComponent
CHostageRescueZone
CHostageRescueZoneShim
CInButtonState
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoOffscreenPanoramaTexture
CInfoParticleTarget
CInfoTarget
CInfoWorldLayer
CInterpolatedValue
CInventoryImageData
CLC_Messages
CLightComponent
CLogicRelay
CLogicalEntity
CMapInfo
CModelState
CNMEventPulseState_t
CNetworkOriginCellCoordQuantizedVector
CNetworkOriginCellCoordQuantizedVectorWS
CNetworkOriginQuantizedVector
CNetworkOriginQuantizedVectorWS
CNetworkTransmitComponent
CNetworkVelocityVector
CNetworkViewOffsetVector
CNetworkedSequenceOperation
CNmAimCSNode::CDefinition
CNmAimCSTask
CNmEventConsumer
CNmEventConsumerAttributes
CNmEventConsumerBodyGroup
CNmEventConsumerCamera
CNmEventConsumerCloth
CNmEventConsumerContact
CNmEventConsumerLegacy
CNmEventConsumerParticle
CNmEventConsumerPulse
CNmEventConsumerSound
CNmSnapWeaponNode::CDefinition
CNmSnapWeaponTask
CNoiseStreamData
CPathNode
CPathQueryComponent
CPathQueryUtil
CPathSimple
CPathWithDynamicNodes
CPhysicsBodyGameMarkup
CPhysicsBodyGameMarkupData
CPlayerControllerComponent
CPlayerPawnComponent
CPlayerSprayDecalRenderHelper
CPlayer_AutoaimServices
CPlayer_CameraServices
CPlayer_FlashlightServices
CPlayer_ItemServices
CPlayer_MovementServices
CPlayer_MovementServices_Humanoid
CPlayer_ObserverServices
CPlayer_UseServices
CPlayer_WaterServices
CPlayer_WeaponServices
CPointChildModifier
CPointOffScreenIndicatorUi
CPointOrient
CPointTemplate
CPrecipitationVData
Type
/
to search schemas
Counter-Strike 2
client
C_PointEntity
CInfoOffscreenPanoramaTexture
CInfoOffscreenPanoramaTexture
info_offscreen_panorama_texture
2056 bytes (0x0808), align 8
Source
Inherits
C_PointEntity
C_BaseEntity
CEntityInstance
Metadata
MEntityAllowsPortraitWorldSpawn
Also in
server
Dota 2
offsets differ
Deadlock
offsets differ
Half-Life: Alyx
differs
Fields
Networked
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x05FF
m_bDisabled
bool
1536
0x0600
m_bEnableMipGen
bool
1537
0x0601
m_nResolutionX
int32
1540
0x0604
m_nResolutionY
int32
1544
0x0608
m_szPanelType
CUtlSymbolLarge
1552
0x0610
m_szLayoutFileName
CUtlSymbolLarge
1560
0x0618
m_RenderAttrName
CUtlSymbolLarge
1568
0x0620
m_TargetEntities
C_NetworkUtlVectorBase
<
CHandle
<
C_BaseModelEntity
>
>
1576
0x0628
sent as
ehandle
m_nTargetChangeCount
int32
1600
0x0640
m_vecCSSClasses
C_NetworkUtlVectorBase
<
CUtlSymbolLarge
>
1608
0x0648
m_szTargetsName
CUtlSymbolLarge
1632
0x0660
m_AdditionalTargetEntities
CUtlVector
<
CHandle
<
C_BaseModelEntity
>
>
1640
0x0668
m_bCheckCSSClasses
bool
2016
0x07E0
MNotSaved
info_offscreen_panorama_texture
spawnable
Keyvalues
Declared here
With inherited
Name
Type
Field
Inherited keyvalues
start_disabled
bool
m_bDisabled
resolution_x
int32
m_nResolutionX
resolution_y
int32
m_nResolutionY
panel_type
string
m_szPanelType
layout_file
string
m_szLayoutFileName
render_attr_name
string
m_RenderAttrName
enable_mip_gen
bool
m_bEnableMipGen
targets
string
m_szTargetsName
Inputs
Declared here
With inherited
Name
Pulse
Description
Inherited inputs
AddCSSClass
(param:
string
)
—
Disable
()
—
Enable
()
—
RemoveCSSClass
(param:
string
)
—