Source 2 Viewer
CGameModifier_PlayEffectOnDeath
CGameModifier_SetModelScale
CGameModifier_SetMoveType
CGameModifier_VehicleTopSpeedScale
CGameSceneNode
CGameSceneNodeHandle
CGlobalLightBase
CGlowProperty
CHitboxComponent
CITADEL_UNIT_TARGET_FLAGS
CITADEL_UNIT_TARGET_TYPE
CIcePathShardGenerator
CInButtonState
CInWorldItemPanel
CInfoCitadelHideout
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoInteraction
CInfoOffscreenPanoramaTexture
CInfoParticleTarget
CInfoTarget
CInfoTutorialController
CInfoTutorialPoint
CInfoWorldLayer
CInterpolatedValue
CItemAOERootVData
CItemAOESilenceAuraVData
CItemAOESilenceModifierVData
CItemCapacitor
CItemCapacitorVData
CItemExplosiveBarrel
CItemHauntingScream
CItemHauntingScreamVData
CItemMetalSkinVData
CItemMysticReverb
CItemPhantomStrike_VData
CItemPowerShardVData
CItemRefresherVData
CItemShrink_RayVData
CItemSilenceGlyph
CItemSilenceGlyphVData
CItemSingleTargetStunVData
CItemSmokeBombPreCastModifierVData
CItemStimPakVData
CItemXP
CItem_ActiveReload_VData
CItem_FleetfootBoots
CItem_FleetfootBoots_VData
CItem_GreaterWitheringWhip
CItem_Infuser_VData
CItem_ResonantHealing
CItem_ResonantHealing_VData
CItem_RestorativeLocket
CItem_RestorativeLocket_VData
CItem_WarpStone_VData
CItem_WitheringWhip
CItem_WitheringWhip_VData
CLC_Messages
CLevelProgressionDefinition
CLightComponent
CLogicRelay
CLogicRelayAPI
CLogicalEntity
CMatchTrackedStatDefinition
CMatchTrackedStatsEntity
CModelState
CModifierAirLiftGrabVData
CModifierAirRaidVData
CModifierApplyModifierOnDamageTakenVData
CModifierBullChargingVData
CModifierChargedTackleActiveVData
CModifierChargedTacklePrepareVData
CModifierContainmentVictimVData
CModifierCrowdControlDebuffVData
CModifierDelayedStunVData
CModifierDoormanHotelImposterFXVData
CModifierDoormanHotelImposterVData
CModifierDoormanHotelVictimVData
CModifierFealtyTargetVData
Type
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to search
Deadlock
client
C_PointEntity
CInfoOffscreenPanoramaTexture
CInfoOffscreenPanoramaTexture
MEntityAllowsPortraitWorldSpawn
MNetworkVarNames
"bool m_bDisabled"
"int m_nResolutionX"
"int m_nResolutionY"
"string_t m_szPanelType"
expand…
Inherits from (85 fields)
C_PointEntity
C_BaseEntity
CEntityInstance
expand fields
m_bDisabled
:
bool
1520 (0x05F0)
MNetworkEnable
m_nResolutionX
:
int32
1524 (0x05F4)
MNetworkEnable
m_nResolutionY
:
int32
1528 (0x05F8)
MNetworkEnable
m_szPanelType
:
CUtlSymbolLarge
1536 (0x0600)
MNetworkEnable
m_szLayoutFileName
:
CUtlSymbolLarge
1544 (0x0608)
MNetworkEnable
m_RenderAttrName
:
CUtlSymbolLarge
1552 (0x0610)
MNetworkEnable
m_TargetEntities
:
C_NetworkUtlVectorBase
<
CHandle
<
C_BaseModelEntity
>
>
1560 (0x0618)
MNetworkEnable
m_nTargetChangeCount
:
int32
1584 (0x0630)
MNetworkEnable
m_vecCSSClasses
:
C_NetworkUtlVectorBase
<
CUtlSymbolLarge
>
1592 (0x0638)
MNetworkEnable
m_szTargetsName
:
CUtlSymbolLarge
1616 (0x0650)
m_AdditionalTargetEntities
:
CUtlVector
<
CHandle
<
C_BaseModelEntity
>
>
1624 (0x0658)
m_bCheckCSSClasses
:
bool
2000 (0x07D0)
MNotSaved
Also in
server.dll
Counter-Strike 2
Dota 2