Source 2 Viewer
  • CGameSceneNodeHandle
  • CGlobalLightBase
  • CGlowProperty
  • CHitboxComponent
  • CITADEL_UNIT_TARGET_FLAGS
  • CITADEL_UNIT_TARGET_TYPE
  • CIcePathShardGenerator
  • CInButtonState
  • CInWorldItemPanel
  • CInfoCitadelHideout
  • CInfoDynamicShadowHint
  • CInfoDynamicShadowHintBox
  • CInfoFan
  • CInfoInteraction
  • CInfoOffscreenPanoramaTexture
  • CInfoParticleTarget
  • CInfoTarget
  • CInfoTutorialController
  • CInfoTutorialPoint
  • CInfoWorldLayer
  • CInterpolatedValue
  • CItemAOERootVData
  • CItemAOESilenceAuraVData
  • CItemAOESilenceModifierVData
  • CItemCapacitor
  • CItemCapacitorVData
  • CItemExplosiveBarrel
  • CItemHauntingScream
  • CItemHauntingScreamVData
  • CItemMetalSkinVData
  • CItemMysticReverb
  • CItemPhantomStrike_VData
  • CItemPowerShardVData
  • CItemRefresherVData
  • CItemShrink_RayVData
  • CItemSilenceGlyph
  • CItemSilenceGlyphVData
  • CItemSingleTargetStunVData
  • CItemSmokeBombPreCastModifierVData
  • CItemStimPakVData
  • CItemXP
  • CItem_ActiveReload_VData
  • CItem_FleetfootBoots
  • CItem_FleetfootBoots_VData
  • CItem_GreaterWitheringWhip
  • CItem_Infuser_VData
  • CItem_ResonantHealing
  • CItem_ResonantHealing_VData
  • CItem_RestorativeLocket
  • CItem_RestorativeLocket_VData
  • CItem_WarpStone_VData
  • CItem_WitheringWhip
  • CItem_WitheringWhip_VData
  • CLC_Messages
  • CLevelProgressionDefinition
  • CLightComponent
  • CLogicRelay
  • CLogicRelayAPI
  • CLogicalEntity
  • CMatchTrackedStatDefinition
  • CMatchTrackedStatsEntity
  • CModelState
  • CModifierAirLiftGrabVData
  • CModifierAirRaidVData
  • CModifierApplyModifierOnDamageTakenVData
  • CModifierBullChargingVData
  • CModifierChargedTackleActiveVData
  • CModifierChargedTacklePrepareVData
  • CModifierContainmentVictimVData
  • CModifierCrowdControlDebuffVData
  • CModifierDelayedStunVData
  • CModifierDoormanHotelImposterFXVData
  • CModifierDoormanHotelImposterVData
  • CModifierDoormanHotelVictimVData
  • CModifierFealtyTargetVData
  • CModifierFlyingStrikeTargetVData
  • CModifierGangActivityAbilitySwapVData
  • CModifierGarbageAuraVData
  • CModifierGlitchVData
  • CModifierGoatChargingVData
Type / to search
  1. Deadlock
  2. client
  3. C_BaseEntity
  4. CInfoWorldLayer

CInfoWorldLayer

MNetworkVarNames
"string_t m_worldName""string_t m_layerName""bool m_bWorldLayerVisible""bool m_bEntitiesSpawned"
Inherits from (85 fields)
C_BaseEntityCEntityInstance
  • m_pOutputOnEntitiesSpawned: CEntityIOOutput1520 (0x05F0)
  • m_worldName: CUtlSymbolLarge1544 (0x0608)
    MNetworkEnable
    MNotSaved
  • m_layerName: CUtlSymbolLarge1552 (0x0610)
    MNetworkEnable
    MNotSaved
  • m_bWorldLayerVisible: bool1560 (0x0618)
    MNetworkEnable
  • m_bEntitiesSpawned: bool1561 (0x0619)
    MNetworkEnable
  • m_bCreateAsChildSpawnGroup: bool1562 (0x061A)
  • m_hLayerSpawnGroup: uint321564 (0x061C)
    MNotSaved
  • m_bWorldLayerActuallyVisible: bool1568 (0x0620)
    MNotSaved
Also in
server.dllCounter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.