Source 2 Viewer
Game
Counter-Strike 2Dota 2DeadlockHalf-Life: Alyx
Section
Schemas10,187ConVars & Commands6,276
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  • CItemAOESilenceAuraVData
  • CItemAOESilenceModifierVData
  • CItemCapacitor
  • CItemCapacitorVData
  • CItemExplosiveBarrel
  • CItemHauntingScream
  • CItemHauntingScreamVData
  • CItemMetalSkinVData
  • CItemMysticReverb
  • CItemPhantomStrike_VData
  • CItemPowerShardVData
  • CItemRefresherVData
  • CItemShrink_RayVData
  • CItemSilenceGlyph
  • CItemSilenceGlyphVData
  • CItemSingleTargetStunVData
  • CItemSmokeBombPreCastModifierVData
  • CItemStimPakVData
  • CItemXP
  • CItem_ActiveReload_VData
  • CItem_FleetfootBoots
  • CItem_FleetfootBoots_VData
  • CItem_GreaterWitheringWhip
  • CItem_Infuser_VData
  • CItem_ResonantHealing
  • CItem_ResonantHealing_VData
  • CItem_RestorativeLocket
  • CItem_RestorativeLocket_VData
  • CItem_WarpStone_VData
  • CItem_WitheringWhip
  • CItem_WitheringWhip_VData
  • CLC_Messages
  • CLevelProgressionDefinition
  • CLightComponent
  • CLogicRelay
  • CLogicalEntity
  • CMatchTrackedStatDefinition
  • CMatchTrackedStatsEntity
  • CModelState
  • CModifierAirLiftGrabVData
  • CModifierAirRaidVData
  • CModifierApplyModifierOnDamageTakenVData
  • CModifierBullChargingVData
  • CModifierChargedTackleActiveVData
  • CModifierChargedTacklePrepareVData
  • CModifierContainmentVictimVData
  • CModifierCrowdControlDebuffVData
  • CModifierDelayedStunVData
  • CModifierDoormanHotelImposterFXVData
  • CModifierDoormanHotelImposterVData
  • CModifierDoormanHotelVictimVData
  • CModifierFealtyTargetVData
  • CModifierFlyingStrikeTargetVData
  • CModifierGangActivityAbilitySwapVData
  • CModifierGarbageAuraVData
  • CModifierGlitchVData
  • CModifierGoatChargingVData
  • CModifierGravityLassoEnemyVData
  • CModifierHandleBase
  • CModifierHighAlertBuffVData
  • CModifierHoldingGoldenIdolVData
  • CModifierIcePathVData
  • CModifierIntimidatedVData
  • CModifierItemPickupAuraTargetVData
  • CModifierKnockdownVData
  • CModifierLashFlogDebuffVData
  • CModifierLashGrappleEnemyDebuffVData
  • CModifierLashGrappleTargetVData
  • CModifierLevelFloat
  • CModifierLevelInt
  • CModifierLockDownDebuffVData
  • CModifierNeutralAbilityVData
  • CModifierNeutralGroundEffectAuraVData
  • CModifierNeutralLobBookAuraVData
  • CModifierNeutralSporeAuraVData
  • CModifierNikumanVData
  • CModifierNonPlayerCameraSettingsVData
  • CModifierObscuredVData
  • CModifierPowerGeneratorVData
  • CModifierPowerJumpVData
Type / to search schemas
  1. Deadlock
  2. client
  3. CitadelItemVData
  4. CItem_ActiveReload_VData

CItem_ActiveReload_VData

5888 bytes (0x1700), align 8Source
Inherits
CitadelItemVDataCitadelAbilityVDataCEntitySubclassVDataBase
Metadata
MHasKV3TransferPolymorphicClassname
Also in
server

Fields

NameTypeOffset
m_SuccessModifier
CEmbeddedSubclass<CCitadelModifier>
53680x14F8
MPropertyStartGroup: "Modifiers"
m_strSuccessSound
CSoundEventName
53840x1508
MPropertyStartGroup: "Sounds"
m_strFailureSound
CSoundEventName
54000x1518
m_strWindowEnteredSound
CSoundEventName
54160x1528
m_SuccessParticle
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
54320x1538
MPropertyStartGroup: "Visuals"
m_FailureParticle
CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
56560x1618
m_flGraceTime
float32 = 0.3
58800x16F8
MPropertyStartGroup: "Gameplay"
Offsets are from Windows. Source revision 11100849 built on Oct 07 2026. Machine-readable data for scripts and AI agents: llms.txt.