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  • CItemSilenceGlyph
  • CItemSilenceGlyphVData
  • CItemSingleTargetStunVData
  • CItemSmokeBombPreCastModifierVData
  • CItemStimPakVData
  • CItemXP
  • CItem_ActiveReload_VData
  • CItem_FleetfootBoots
  • CItem_FleetfootBoots_VData
  • CItem_GreaterWitheringWhip
  • CItem_Infuser_VData
  • CItem_ResonantHealing
  • CItem_ResonantHealing_VData
  • CItem_RestorativeLocket
  • CItem_RestorativeLocket_VData
  • CItem_WarpStone_VData
  • CItem_WitheringWhip
  • CItem_WitheringWhip_VData
  • CLC_Messages
  • CLevelProgressionDefinition
  • CLightComponent
  • CLogicRelay
  • CLogicRelayAPI
  • CLogicalEntity
  • CMatchTrackedStatDefinition
  • CMatchTrackedStatsEntity
  • CModelState
  • CModifierAirLiftGrabVData
  • CModifierAirRaidVData
  • CModifierApplyModifierOnDamageTakenVData
  • CModifierBullChargingVData
  • CModifierChargedTackleActiveVData
  • CModifierChargedTacklePrepareVData
  • CModifierContainmentVictimVData
  • CModifierCrowdControlDebuffVData
  • CModifierDelayedStunVData
  • CModifierDoormanHotelImposterFXVData
  • CModifierDoormanHotelImposterVData
  • CModifierDoormanHotelVictimVData
  • CModifierFealtyTargetVData
  • CModifierFlyingStrikeTargetVData
  • CModifierGangActivityAbilitySwapVData
  • CModifierGarbageAuraVData
  • CModifierGlitchVData
  • CModifierGoatChargingVData
  • CModifierGravityLassoEnemyVData
  • CModifierHandleBase
  • CModifierHighAlertBuffVData
  • CModifierHoldingGoldenIdolVData
  • CModifierIcePathVData
  • CModifierIntimidatedVData
  • CModifierItemPickupAuraTargetVData
  • CModifierKnockdownVData
  • CModifierLashFlogDebuffVData
  • CModifierLashGrappleEnemyDebuffVData
  • CModifierLashGrappleTargetVData
  • CModifierLevelFloat
  • CModifierLevelInt
  • CModifierLockDownDebuffVData
  • CModifierNikumanVData
  • CModifierNonPlayerCameraSettingsVData
  • CModifierObscuredVData
  • CModifierPowerGeneratorVData
  • CModifierPowerJumpVData
  • CModifierProperty
  • CModifierPsychicLiftVData
  • CModifierQuarantineVData
  • CModifierRapidFireAirJuggleVData
  • CModifierRapidFireChannelVData
  • CModifierRestorativeGooVData
  • CModifierRiotCastDelayVData
  • CModifierRiotProtocolBuffVData
  • CModifierRiotProtocolEnemyDebuffVData
  • CModifierSleepBombAuraVData
  • CModifierSpiderShieldBuffVData
  • CModifierStackingDamageVData
  • CModifierStimPakVData
  • CModifierStormCloudVData
  • CModifierT2BossWaveTargetVData
  • CModifierT3BossWaveTargetVData
Type / to search
  1. Deadlock
  2. client
  3. CLevelProgressionDefinition

CLevelProgressionDefinition

  • m_eBetweenBehavior: EBetweenValueBehavior = "Lerp"0 (0x00)
  • m_mapLevelsToValue: CUtlOrderedMap< int32, float32 > = {}8 (0x08)
Referenced by (12)
CCitadel_CosmeticItem_Snowball_VDatam_progressionDamageCCitadel_CosmeticItem_Snowball_VDatam_progressionCooldownCCitadel_CosmeticItem_Snowball_VDatam_progressionSpeedCCitadel_CosmeticItem_Snowball_VDatam_progressionChargesCCitadel_CosmeticItem_Snowball_VDatam_progressionSnowballCountCCitadel_CosmeticItem_Snowball_VDatam_progressionRadiusCCitadel_CosmeticItem_Snowball_VDatam_progressionDamageCCitadel_CosmeticItem_Snowball_VDatam_progressionCooldown
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.