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CModifierAirLiftGrabVData
CModifierAirRaidVData
CModifierApplyModifierOnDamageTakenVData
CModifierBullChargingVData
CModifierChargedTackleActiveVData
CModifierChargedTacklePrepareVData
CModifierContainmentVictimVData
CModifierCrowdControlDebuffVData
CModifierDelayedStunVData
CModifierDoormanHotelImposterFXVData
CModifierDoormanHotelImposterVData
CModifierDoormanHotelVictimVData
CModifierFealtyTargetVData
CModifierFlyingStrikeTargetVData
CModifierGangActivityAbilitySwapVData
CModifierGarbageAuraVData
CModifierGlitchVData
CModifierGoatChargingVData
CModifierGravityLassoEnemyVData
CModifierHandleBase
CModifierHighAlertBuffVData
CModifierHoldingGoldenIdolVData
CModifierIcePathVData
CModifierIntimidatedVData
CModifierItemPickupAuraTargetVData
CModifierKnockdownVData
CModifierLashFlogDebuffVData
CModifierLashGrappleEnemyDebuffVData
CModifierLashGrappleTargetVData
CModifierLevelFloat
CModifierLevelInt
CModifierLockDownDebuffVData
CModifierNikumanVData
CModifierNonPlayerCameraSettingsVData
CModifierObscuredVData
CModifierPowerGeneratorVData
CModifierPowerJumpVData
CModifierProperty
CModifierPsychicLiftVData
CModifierQuarantineVData
CModifierRapidFireAirJuggleVData
CModifierRapidFireChannelVData
CModifierRestorativeGooVData
CModifierRiotCastDelayVData
CModifierRiotProtocolBuffVData
CModifierRiotProtocolEnemyDebuffVData
CModifierSleepBombAuraVData
CModifierSpiderShieldBuffVData
CModifierStackingDamageVData
CModifierStimPakVData
CModifierStormCloudVData
CModifierT2BossWaveTargetVData
CModifierT3BossWaveTargetVData
CModifierTangoTetherTargetVData
CModifierThumper_3VData
CModifierTier3BossInvulnVData
CModifierTier3BossLaserBeamAuraVData
CModifierTier3BossLaserBeamDebuffVData
CModifierTier3BossLaserBeamVData
CModifierUnstickVData
CModifierUppercuttedVData
CModifierVData
CModifierVData_BaseAura
CModifierVData_SetModelScale
CModifierVData_SetMoveType
CModifierVacuumAuraVData
CModifierVandalOverflowVData
CModifierVandalSurgeVData
CModifierVitalitySuppressorVData
CModifier_CheatDeathImmunity
CModifier_CheatDeathImmunityVData
CModifier_Citadel_Bull_Leap_LandingBonuses
CModifier_Citadel_Bull_Leap_LandingBonuses_VData
CModifier_CloakingDevice_Active_Ambush
CModifier_CloakingDevice_Active_Ambush_VData
CModifier_Drifter_Darkness_Caster
CModifier_Drifter_Darkness_Caster_VData
CModifier_Drifter_Darkness_Target
CModifier_Drifter_Darkness_Target_BoundaryUnit
CModifier_Drifter_Darkness_Target_BoundaryUnit_VData
Type
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Deadlock
client
CModifierHandleBase
CModifierHandleBase
MNetworkVarNames
: "uint64 m_hStableHandle"
m_hStableHandle
:
uint64
8 (0x08)
MNetworkEnable
MNetworkSerializer
: "modifier_handle"
MNotSaved
Referenced by (3)
CBaseAnimGraph::ModifierHandleVector_t
m_ModifierHandles
CBaseModifier
m_hAuraProvider
CCitadel_Ability_Frank_ShockTarget2
m_hFullyChargedFXModifier
Also in
server.dll