Source 2 Viewer
  • CModifierGravityLassoEnemyVData
  • CModifierHandleBase
  • CModifierHighAlertBuffVData
  • CModifierHoldingGoldenIdolVData
  • CModifierIcePathVData
  • CModifierIntimidatedVData
  • CModifierItemPickupAuraTargetVData
  • CModifierKnockdownVData
  • CModifierLashFlogDebuffVData
  • CModifierLashGrappleEnemyDebuffVData
  • CModifierLashGrappleTargetVData
  • CModifierLevelFloat
  • CModifierLevelInt
  • CModifierLockDownDebuffVData
  • CModifierNikumanVData
  • CModifierNonPlayerCameraSettingsVData
  • CModifierObscuredVData
  • CModifierPowerGeneratorVData
  • CModifierPowerJumpVData
  • CModifierProperty
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  • CModifierQuarantineVData
  • CModifierRapidFireAirJuggleVData
  • CModifierRapidFireChannelVData
  • CModifierRestorativeGooVData
  • CModifierRiotCastDelayVData
  • CModifierRiotProtocolBuffVData
  • CModifierRiotProtocolEnemyDebuffVData
  • CModifierSleepBombAuraVData
  • CModifierSpiderShieldBuffVData
  • CModifierStackingDamageVData
  • CModifierStimPakVData
  • CModifierStormCloudVData
  • CModifierT2BossWaveTargetVData
  • CModifierT3BossWaveTargetVData
  • CModifierTangoTetherTargetVData
  • CModifierThumper_3VData
  • CModifierTier3BossInvulnVData
  • CModifierTier3BossLaserBeamAuraVData
  • CModifierTier3BossLaserBeamDebuffVData
  • CModifierTier3BossLaserBeamVData
  • CModifierUnstickVData
  • CModifierUppercuttedVData
  • CModifierVData
  • CModifierVData_BaseAura
  • CModifierVData_SetModelScale
  • CModifierVData_SetMoveType
  • CModifierVacuumAuraVData
  • CModifierVandalOverflowVData
  • CModifierVandalSurgeVData
  • CModifierVitalitySuppressorVData
  • CModifier_CheatDeathImmunity
  • CModifier_CheatDeathImmunityVData
  • CModifier_Citadel_Bull_Leap_LandingBonuses
  • CModifier_Citadel_Bull_Leap_LandingBonuses_VData
  • CModifier_CloakingDevice_Active_Ambush
  • CModifier_CloakingDevice_Active_Ambush_VData
  • CModifier_Drifter_Darkness_Caster
  • CModifier_Drifter_Darkness_Caster_VData
  • CModifier_Drifter_Darkness_Target
  • CModifier_Drifter_Darkness_Target_BoundaryUnit
  • CModifier_Drifter_Darkness_Target_BoundaryUnit_VData
  • CModifier_Drifter_Darkness_Target_VData
  • CModifier_Drifter_Rend_BulletLifesteal
  • CModifier_Drifter_ShadowMark_Target
  • CModifier_Drifter_ShadowMark_TargetVData
  • CModifier_Drifter_StalkersMark_PostTeleport
  • CModifier_Fathom_LurkersAmbush_Debuff
  • CModifier_Fathom_LurkersAmbush_Debuff_VData
  • CModifier_Fencer_Ultimate_Caster
  • CModifier_Fencer_Ultimate_Caster_VData
  • CModifier_Fencer_Ultimate_Target
  • CModifier_Fencer_Ultimate_Target_VData
  • CModifier_FleetfootBoots_BonusClip
  • CModifier_Headshot_Damage_Debuff
  • CModifier_Headshot_Damage_DebuffVData
  • CModifier_Healbane_Debuff
  • CModifier_HornetLeap
  • CModifier_Item_DPS_Aura_Active
  • CModifier_LeechHealbane_Debuff
Type / to search
  1. Deadlock
  2. client
  3. CModifierProperty

CModifierProperty

MNetworkVarNames
"bool m_bAllowModifiersOnDeadEntities""uint32 m_nDisabledGroups""uint32 m_bvEnabledStateMask""uint32 m_bvDisabledStateMask""uint32 m_bvEnabledPredictedStateMask"
  • __m_pChainEntity: CNetworkVarChainer8 (0x08)
    MNotSaved
  • m_hOwner: CHandle< C_BaseEntity >48 (0x30)
  • m_vecModifiers: CUtlVector< CBaseModifier* >56 (0x38)
    MSaveOpsForField: "ModifierSaveRestoreOps"
  • m_bModifierStatesDirty: bool466 (0x01D2)
    MNotSaved
  • m_bPredictedOwner: bool467 (0x01D3)
    MNotSaved
  • m_bAllowModifiersOnDeadEntities: bool468 (0x01D4)
    MNetworkEnable
  • m_iLockRefCount: int8469 (0x01D5)
    MNotSaved
  • m_hHandle: ModifierPropRuntimeHandle_t470 (0x01D6)
    MNotSaved
  • m_nBroadcastEventListenerMask: uint32472 (0x01D8)
    MNotSaved
  • m_nCachedHighestParticleIndex: ParticleIndex_t476 (0x01DC)
    MNotSaved
  • m_pNotifyOwnerEvents: CUtlVector< OwnerModifierEventListener_t >*480 (0x01E0)
    MSaveOpsForField: "GetModifierOwnerEventsSaveRestoreOps"
  • m_nDisabledGroups: uint32488 (0x01E8)
    MNetworkEnable
  • m_bvEnabledStateMask: uint32[10]492 (0x01EC)
    MNetworkChangeCallback: "modifierStatesChanged"
    MNetworkEnable
  • m_bvDisabledStateMask: uint32[10]532 (0x0214)
    MNetworkChangeCallback: "modifierStatesChanged"
    MNetworkEnable
  • m_bvEnabledPredictedStateMask: uint32[10]572 (0x023C)
    MNetworkChangeCallback: "modifierStatesChanged"
    MNetworkEnable
Referenced by (1)
C_BaseEntitym_pModifierProp
Also in
server.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.