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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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CFootstepTableHandle
CFuncRetakeBarrier
CFuncWater
CGameSceneNode
CGameSceneNodeHandle
CGlobalLightBase
CGlowProperty
CGrenadeTracer
CHitboxComponent
CHostageRescueZone
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CInfoParticleTarget
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CInterpolatedValue
CInventoryImageData
CLC_Messages
CLightComponent
CLogicRelay
CLogicalEntity
CMapInfo
CModelState
CNMEventPulseState_t
CNetworkOriginCellCoordQuantizedVector
CNetworkOriginCellCoordQuantizedVectorWS
CNetworkOriginQuantizedVector
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CNmAimCSNode::CDefinition
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CNmEventConsumerPulse
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CNmSnapWeaponNode::CDefinition
CNmSnapWeaponTask
CNoiseStreamData
CPathNode
CPathQueryComponent
CPathQueryUtil
CPathSimple
CPathWithDynamicNodes
CPhysicsBodyGameMarkup
CPhysicsBodyGameMarkupData
CPlayerControllerComponent
CPlayerPawnComponent
CPlayerSprayDecalRenderHelper
CPlayer_AutoaimServices
CPlayer_CameraServices
CPlayer_FlashlightServices
CPlayer_ItemServices
CPlayer_MovementServices
CPlayer_MovementServices_Humanoid
CPlayer_ObserverServices
CPlayer_UseServices
CPlayer_WaterServices
CPlayer_WeaponServices
CPointChildModifier
CPointOffScreenIndicatorUi
CPointOrient
CPointTemplate
CPrecipitationVData
CPropDataComponent
CPulseCell_LerpCameraSettings
CPulseCell_LerpCameraSettings::CursorState_t
CPulseCell_PlaySequence
Type
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Counter-Strike 2
client
CInterpolatedValue
CInterpolatedValue
20 bytes (0x14)
Source
Also in
Dota 2
Deadlock
Half-Life: Alyx
Fields
Name
Type
Offset
m_flStartTime
float32
0
0x00
m_flEndTime
float32
4
0x04
m_flStartValue
float32
8
0x08
m_flEndValue
float32
12
0x0C
m_nInterpType
int32
16
0x10