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Counter-Strike 2
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482
CInfoTarget
CInfoWorldLayer
CInterpolatedValue
CInventoryImageData
CLC_Messages
CLightComponent
CLogicRelay
CLogicalEntity
CMapInfo
CModelState
CNMEventPulseState_t
CNetworkOriginCellCoordQuantizedVector
CNetworkOriginCellCoordQuantizedVectorWS
CNetworkOriginQuantizedVector
CNetworkOriginQuantizedVectorWS
CNetworkTransmitComponent
CNetworkVelocityVector
CNetworkViewOffsetVector
CNetworkedSequenceOperation
CNmAimCSNode::CDefinition
CNmAimCSTask
CNmEventConsumer
CNmEventConsumerAttributes
CNmEventConsumerBodyGroup
CNmEventConsumerCamera
CNmEventConsumerCloth
CNmEventConsumerContact
CNmEventConsumerLegacy
CNmEventConsumerParticle
CNmEventConsumerPulse
CNmEventConsumerSound
CNmSnapWeaponNode::CDefinition
CNmSnapWeaponTask
CNoiseStreamData
CPathNode
CPathQueryComponent
CPathQueryUtil
CPathSimple
CPathWithDynamicNodes
CPhysicsBodyGameMarkup
CPhysicsBodyGameMarkupData
CPlayerControllerComponent
CPlayerPawnComponent
CPlayerSprayDecalRenderHelper
CPlayer_AutoaimServices
CPlayer_CameraServices
CPlayer_FlashlightServices
CPlayer_ItemServices
CPlayer_MovementServices
CPlayer_MovementServices_Humanoid
CPlayer_ObserverServices
CPlayer_UseServices
CPlayer_WaterServices
CPlayer_WeaponServices
CPointChildModifier
CPointOffScreenIndicatorUi
CPointOrient
CPointTemplate
CPrecipitationVData
CPropDataComponent
CPulseCell_LerpCameraSettings
CPulseCell_LerpCameraSettings::CursorState_t
CPulseCell_PlaySequence
CPulseCell_PlaySequence::CursorState_t
CPulseCell_Step_EntFire
CPulseGameBlackboard
CRR_Response
CRR_Response::ResponseEnum_t
CRagdollManager
CRandSimTimer
CRandStopwatch
CRemapFloat
CRenderComponent
CResponseCriteriaSet
CRopeOverlapHit
CSMatchStats_t
CSPerRoundStats_t
CSPlayerBlockingUseAction_t
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Type
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Counter-Strike 2
client
CNmPassthroughNode::CDefinition
CNmAimCSNode::CDefinition
CNmAimCSNode::CDefinition
56 bytes (0x38), align 8
Source
Inherits
CNmPassthroughNode::CDefinition
CNmPoseNode::CDefinition
CNmGraphNode::CDefinition
Metadata
MHasKV3TransferPolymorphicClassname
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x00 – 0x17
m_nVerticalAngleNodeIdx
int16
= -1
24
0x18
m_nHorizontalAngleNodeIdx
int16
= -1
26
0x1A
m_nWeaponCategoryNodeIdx
int16
= -1
28
0x1C
m_nWeaponTypeNodeIdx
int16
= -1
30
0x1E
m_nWeaponActionNodeIdx
int16
= -1
32
0x20
m_nWeaponDropNodeIdx
int16
= -1
34
0x22
m_nIsDefusingNodeIdx
int16
= -1
36
0x24
m_nCrouchWeightNodeIdx
int16
= -1
38
0x26
m_flHandIKBlendInTimeSeconds
float32
40
0x28
m_flActionBlendTimeSeconds
float32
44
0x2C
m_flPlantingBlendTimeSeconds
float32
48
0x30