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Type / to search
  1. Counter-Strike 2
  2. client
  3. CNetworkVelocityVector

CNetworkVelocityVector

MNetworkVarsAtomic
  • m_vecX: CNetworkedQuantizedFloat16 (0x10)
    MNetworkBitCount: 20
    MNetworkChangeCallback: "CNetworkVelocityVector"
    MNetworkEnable
    MNetworkEncodeFlags: 4
    MNetworkMaxValue: 16384.000000
    MNetworkMinValue: -16384.000000
  • m_vecY: CNetworkedQuantizedFloat24 (0x18)
    MNetworkBitCount: 20
    MNetworkChangeCallback: "CNetworkVelocityVector"
    MNetworkEnable
    MNetworkEncodeFlags: 4
    MNetworkMaxValue: 16384.000000
    MNetworkMinValue: -16384.000000
  • m_vecZ: CNetworkedQuantizedFloat32 (0x20)
    MNetworkBitCount: 20
    MNetworkChangeCallback: "CNetworkVelocityVector"
    MNetworkEnable
    MNetworkEncodeFlags: 4
    MNetworkMaxValue: 16384.000000
    MNetworkMinValue: -16384.000000
Referenced by (3)
C_BaseEntitym_vecServerVelocityC_BaseEntitym_vecVelocityCBaseEntitym_vecVelocity
Also in
Dota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.