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CHostageCarriableProp
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CHostageRescueZoneShim
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CKeepUpright
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CLogicBranchList::LogicBranchListenerLastState_t
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Counter-Strike 2
server
CPointEntity
CInfoOffscreenPanoramaTexture
CInfoOffscreenPanoramaTexture
MEntityAllowsPortraitWorldSpawn
MNetworkVarNames
"bool m_bDisabled"
"int m_nResolutionX"
"int m_nResolutionY"
"string_t m_szPanelType"
expand…
Inherits from (83 fields)
CPointEntity
CBaseEntity
CEntityInstance
expand fields
m_bDisabled
:
bool
1192 (0x04A8)
MNetworkEnable
m_nResolutionX
:
int32
1196 (0x04AC)
MNetworkEnable
m_nResolutionY
:
int32
1200 (0x04B0)
MNetworkEnable
m_szPanelType
:
CUtlSymbolLarge
1208 (0x04B8)
MNetworkEnable
m_szLayoutFileName
:
CUtlSymbolLarge
1216 (0x04C0)
MNetworkEnable
m_RenderAttrName
:
CUtlSymbolLarge
1224 (0x04C8)
MNetworkEnable
m_TargetEntities
:
CNetworkUtlVectorBase
<
CHandle
<
CBaseModelEntity
>
>
1232 (0x04D0)
MNetworkEnable
m_nTargetChangeCount
:
int32
1256 (0x04E8)
MNetworkEnable
m_vecCSSClasses
:
CNetworkUtlVectorBase
<
CUtlSymbolLarge
>
1264 (0x04F0)
MNetworkEnable
m_szTargetsName
:
CUtlSymbolLarge
1288 (0x0508)
m_AdditionalTargetEntities
:
CUtlVector
<
CHandle
<
CBaseModelEntity
>
>
1296 (0x0510)
Also in
client.dll
Dota 2
Deadlock