Source 2 Viewer
  • CGenericConstraint
  • CGenericShapeProxy
  • CGlowProperty
  • CGradientFog
  • CGunTarget
  • CHEGrenade
  • CHEGrenadeProjectile
  • CHandleDummy
  • CHandleTest
  • CHintMessage
  • CHintMessageQueue
  • CHitboxComponent
  • CHostage
  • CHostageAlias_info_hostage_spawn
  • CHostageCarriableProp
  • CHostageExpresserShim
  • CHostageRescueZone
  • CHostageRescueZoneShim
  • CIncendiaryGrenade
  • CInferno
  • CInfoChoreoAnchor
  • CInfoChoreoAnchorPosition
  • CInfoChoreoLocatorShapeType_t
  • CInfoData
  • CInfoDeathmatchSpawn
  • CInfoDynamicShadowHint
  • CInfoDynamicShadowHintBox
  • CInfoFan
  • CInfoGameEventProxy
  • CInfoInstructorHintBombTargetA
  • CInfoInstructorHintBombTargetB
  • CInfoInstructorHintHostageRescueZone
  • CInfoInstructorHintTarget
  • CInfoInteraction
  • CInfoLadderDismount
  • CInfoLandmark
  • CInfoOffscreenPanoramaTexture
  • CInfoParticleTarget
  • CInfoPlayerCounterterrorist
  • CInfoPlayerStart
  • CInfoPlayerTerrorist
  • CInfoSpawnGroupLandmark
  • CInfoSpawnGroupLoadUnload
  • CInfoTarget
  • CInfoTargetServerOnly
  • CInfoTeleportDestination
  • CInfoVisibilityBox
  • CInfoWorldLayer
  • CInstancedSceneEntity
  • CInstructorEventEntity
  • CIronSightController
  • CItem
  • CItemAssaultSuit
  • CItemDefuser
  • CItemDefuserAlias_item_defuser
  • CItemDogtags
  • CItemGeneric
  • CItemGenericTriggerHelper
  • CItemKevlar
  • CItemSoda
  • CItem_Healthshot
  • CKeepUpright
  • CKnife
  • CLightComponent
  • CLightDirectionalEntity
  • CLightEntity
  • CLightEnvironmentEntity
  • CLightOrthoEntity
  • CLightSpotEntity
  • CLogicAchievement
  • CLogicActiveAutosave
  • CLogicAuto
  • CLogicAutosave
  • CLogicBranch
  • CLogicBranchList
  • CLogicBranchList::LogicBranchListenerLastState_t
  • CLogicCase
  • CLogicCollisionPair
  • CLogicCompare
  • CLogicDistanceAutosave
Type / to search
  1. Counter-Strike 2
  2. server
  3. CBaseModelEntity
  4. CInferno

CInferno

Inherits from (129 fields)
CBaseModelEntityCBaseEntityCEntityInstance
  • m_firePositions: Vector[64]1896 (0x0768)
  • m_fireParentPositions: Vector[64]2664 (0x0A68)
  • m_bFireIsBurning: bool[64]3432 (0x0D68)
  • m_BurnNormal: Vector[64]3496 (0x0DA8)
  • m_fireCount: int324264 (0x10A8)
  • m_nInfernoType: int324268 (0x10AC)
  • m_nFireEffectTickBegin: int324272 (0x10B0)
  • m_nFireLifetime: float324276 (0x10B4)
  • m_bInPostEffectTime: bool4280 (0x10B8)
  • m_bWasCreatedInSmoke: bool4281 (0x10B9)
  • m_extent: Extent4800 (0x12C0)
  • m_damageTimer: CountdownTimer4824 (0x12D8)
  • m_damageRampTimer: CountdownTimer4848 (0x12F0)
  • m_splashVelocity: Vector4872 (0x1308)
  • m_InitialSplashVelocity: Vector4884 (0x1314)
  • m_startPos: Vector4896 (0x1320)
  • m_vecOriginalSpawnLocation: Vector4908 (0x132C)
  • m_activeTimer: IntervalTimer4920 (0x1338)
  • m_fireSpawnOffset: int324936 (0x1348)
  • m_nMaxFlames: int324940 (0x134C)
  • m_nSpreadCount: int324944 (0x1350)
  • m_BookkeepingTimer: CountdownTimer4952 (0x1358)
  • m_NextSpreadTimer: CountdownTimer4976 (0x1370)
  • m_nSourceItemDefIndex: uint165000 (0x1388)
Referenced by (1)
CFireCrackerBlast
Also in
client.dll
Offsets are from Windows. Source revision 10666121 built on May 18 2026.