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CGenericConstraint
CGenericShapeProxy
CGlowProperty
CGradientFog
CGunTarget
CHEGrenade
CHEGrenadeProjectile
CHandleDummy
CHandleTest
CHintMessage
CHintMessageQueue
CHitboxComponent
CHostage
CHostageAlias_info_hostage_spawn
CHostageCarriableProp
CHostageExpresserShim
CHostageRescueZone
CHostageRescueZoneShim
CIncendiaryGrenade
CInferno
CInfoChoreoAnchor
CInfoChoreoAnchorPosition
CInfoChoreoLocatorShapeType_t
CInfoData
CInfoDeathmatchSpawn
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoGameEventProxy
CInfoInstructorHintBombTargetA
CInfoInstructorHintBombTargetB
CInfoInstructorHintHostageRescueZone
CInfoInstructorHintTarget
CInfoInteraction
CInfoLadderDismount
CInfoLandmark
CInfoOffscreenPanoramaTexture
CInfoParticleTarget
CInfoPlayerCounterterrorist
CInfoPlayerStart
CInfoPlayerTerrorist
CInfoSpawnGroupLandmark
CInfoSpawnGroupLoadUnload
CInfoTarget
CInfoTargetServerOnly
CInfoTeleportDestination
CInfoVisibilityBox
CInfoWorldLayer
CInstancedSceneEntity
CInstructorEventEntity
CIronSightController
CItem
CItemAssaultSuit
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CItemDefuserAlias_item_defuser
CItemDogtags
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CItemGenericTriggerHelper
CItemKevlar
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CKeepUpright
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CLightComponent
CLightDirectionalEntity
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CLightEnvironmentEntity
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CLogicAchievement
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CLogicAuto
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CLogicBranch
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CLogicBranchList::LogicBranchListenerLastState_t
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Counter-Strike 2
server
CBaseModelEntity
CInferno
CInferno
Inherits from (129 fields)
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_firePositions
:
Vector
[64]
1896 (0x0768)
m_fireParentPositions
:
Vector
[64]
2664 (0x0A68)
m_bFireIsBurning
:
bool
[64]
3432 (0x0D68)
m_BurnNormal
:
Vector
[64]
3496 (0x0DA8)
m_fireCount
:
int32
4264 (0x10A8)
m_nInfernoType
:
int32
4268 (0x10AC)
m_nFireEffectTickBegin
:
int32
4272 (0x10B0)
m_nFireLifetime
:
float32
4276 (0x10B4)
m_bInPostEffectTime
:
bool
4280 (0x10B8)
m_bWasCreatedInSmoke
:
bool
4281 (0x10B9)
m_extent
:
Extent
4800 (0x12C0)
m_damageTimer
:
CountdownTimer
4824 (0x12D8)
m_damageRampTimer
:
CountdownTimer
4848 (0x12F0)
m_splashVelocity
:
Vector
4872 (0x1308)
m_InitialSplashVelocity
:
Vector
4884 (0x1314)
m_startPos
:
Vector
4896 (0x1320)
m_vecOriginalSpawnLocation
:
Vector
4908 (0x132C)
m_activeTimer
:
IntervalTimer
4920 (0x1338)
m_fireSpawnOffset
:
int32
4936 (0x1348)
m_nMaxFlames
:
int32
4940 (0x134C)
m_nSpreadCount
:
int32
4944 (0x1350)
m_BookkeepingTimer
:
CountdownTimer
4952 (0x1358)
m_NextSpreadTimer
:
CountdownTimer
4976 (0x1370)
m_nSourceItemDefIndex
:
uint16
5000 (0x1388)
Referenced by (1)
CFireCrackerBlast
Also in
client.dll