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CInfoGameEventProxy
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Counter-Strike 2
server
CBaseEntity
CInfoWorldLayer
CInfoWorldLayer
MNetworkVarNames
"string_t m_worldName"
"string_t m_layerName"
"bool m_bWorldLayerVisible"
"bool m_bEntitiesSpawned"
Inherits from (83 fields)
CBaseEntity
CEntityInstance
expand fields
m_pOutputOnEntitiesSpawned
:
CEntityIOOutput
1192 (0x04A8)
m_worldName
:
CUtlSymbolLarge
1216 (0x04C0)
MNetworkEnable
MNotSaved
m_layerName
:
CUtlSymbolLarge
1224 (0x04C8)
MNetworkEnable
MNotSaved
m_bWorldLayerVisible
:
bool
1232 (0x04D0)
MNetworkEnable
m_bEntitiesSpawned
:
bool
1233 (0x04D1)
MNetworkEnable
m_bCreateAsChildSpawnGroup
:
bool
1234 (0x04D2)
m_hLayerSpawnGroup
:
uint32
1236 (0x04D4)
MNotSaved
Also in
client.dll
Dota 2
Deadlock