Source 2 Viewer
CInfoFan
CInfoGameEventProxy
CInfoInstructorHintTarget
CInfoInteraction
CInfoLandmark
CInfoOffscreenPanoramaTexture
CInfoParticleTarget
CInfoPlayerStart
CInfoPlayerStartBadGuys
CInfoPlayerStartDota
CInfoPlayerStartGoodGuys
CInfoSpawnGroupLandmark
CInfoSpawnGroupLoadUnload
CInfoSpawnGroupLoadUnloadAlias_info_spawngroup_load
CInfoSpawnGroupLoadUnloadAlias_info_spawngroup_unload
CInfoTarget
CInfoTargetServerOnly
CInfoTeleportDestination
CInfoVisibilityBox
CInfoWorldLayer
CIngameEvent_10thAnniversary
CIngameEvent_Base
CIngameEvent_Crownfall
CIngameEvent_Diretide2020
CIngameEvent_DotaPlus
CIngameEvent_DotaPrime
CIngameEvent_FM2015
CIngameEvent_FM2016
CIngameEvent_FV2018
CIngameEvent_FV2019
CIngameEvent_FV2023
CIngameEvent_Fall2021
CIngameEvent_Frostivus2024
CIngameEvent_MonsterHunter
CIngameEvent_MonsterHunter_DummyModifierHolder
CIngameEvent_MuertaReleaseSpring2023
CIngameEvent_MuertaReleaseSpring2023_DummyModifierHolder
CIngameEvent_NB2020
CIngameEvent_NewBloom2019
CIngameEvent_PermanentGrants
CIngameEvent_SeasonFall2025
CIngameEvent_SeasonalRewardLine
CIngameEvent_Spring2021
CIngameEvent_TI2020
CIngameEvent_TI2022
CIngameEvent_TI2023
CIngameEvent_TI2024
CIngameEvent_TI2025
CIngameEvent_TI6
CIngameEvent_TI7
CIngameEvent_TI8
CIngameEvent_TI9
CIngameEvent_WM2016
CIngameEvent_WM2017
CInstancedSceneEntity
CInstructorEventEntity
CItem
CItemGeneric
CItemGenericTriggerHelper
CKeepUpright
CLightComponent
CLightDirectionalEntity
CLightEntity
CLightEnvironmentEntity
CLightOrthoEntity
CLightSpotEntity
CLocalNPCObstructionsCache
CLocomotionBase
CLogicAchievement
CLogicActiveAutosave
CLogicAuto
CLogicAutosave
CLogicBranch
CLogicBranchList
CLogicBranchList::LogicBranchListenerLastState_t
CLogicCase
CLogicCollisionPair
CLogicCompare
CLogicDistanceAutosave
CLogicDistanceCheck
Type
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Dota 2
server
CBaseEntity
CInfoWorldLayer
CInfoWorldLayer
Inherits from (88 fields)
CBaseEntity
CEntityInstance
expand fields
m_pOutputOnEntitiesSpawned
:
CEntityIOOutput
1176 (0x0498)
m_worldName
:
CUtlSymbolLarge
1200 (0x04B0)
MNotSaved
m_layerName
:
CUtlSymbolLarge
1208 (0x04B8)
MNotSaved
m_bWorldLayerVisible
:
bool
1216 (0x04C0)
m_bEntitiesSpawned
:
bool
1217 (0x04C1)
m_bCreateAsChildSpawnGroup
:
bool
1218 (0x04C2)
m_hLayerSpawnGroup
:
uint32
1220 (0x04C4)
MNotSaved
Also in
client.dll
Counter-Strike 2
Deadlock