Source 2 Viewer
  • CInfoDynamicShadowHintBox
  • CInfoGameEventProxy
  • CInfoInstructorHintTarget
  • CInfoIntermission
  • CInfoLadderDismount
  • CInfoLandmark
  • CInfoOffscreenMovieTexture
  • CInfoOffscreenPanoramaTexture
  • CInfoOverlayAccessor
  • CInfoParticleTarget
  • CInfoPlayerStart
  • CInfoRemarkable
  • CInfoSpawnGroupLandmark
  • CInfoSpawnGroupLoadUnload
  • CInfoTarget
  • CInfoTargetHelicopterCrash
  • CInfoTeleportDestination
  • CInfoTeleportMagnet
  • CInfoVisibilityBox
  • CInfoWorldLayer
  • CInstancedSceneEntity
  • CInstructorEventEntity
  • CItem
  • CItemBattery
  • CItemGeneric
  • CItemGenericTriggerHelper
  • CItemSoda
  • CItemSuit
  • CItem_AR2AltFireRound
  • CItem_AR2_Grenade
  • CItem_AR2_GrenadeAlias_item_ammo_smg1_grenade
  • CItem_AmmoCrate
  • CItem_Box357Rounds
  • CItem_BoxBuckshot
  • CItem_BoxFlareRounds
  • CItem_BoxFlechetteRounds
  • CItem_BoxLRounds
  • CItem_BoxLRoundsAlias_item_box_lrounds
  • CItem_BoxMRounds
  • CItem_BoxMRoundsAlias_item_box_mrounds
  • CItem_BoxSRounds
  • CItem_BoxSRoundsAlias_item_box_srounds
  • CItem_BoxSniperRounds
  • CItem_BoxXBowRounds
  • CItem_DynamicResupply
  • CItem_FlareRound
  • CItem_HLVR_CraftingCurrency_Large
  • CItem_HLVR_CraftingCurrency_Small
  • CItem_HLVR_MultiTool
  • CItem_HLVR_Weapon_EnergyGun
  • CItem_HLVR_Weapon_Generic_Pistol
  • CItem_HLVR_Weapon_Grabbity_Glove
  • CItem_HLVR_Weapon_Grabbity_Slingshot
  • CItem_HLVR_Weapon_Radio
  • CItem_HLVR_Weapon_Rapidfire
  • CItem_HLVR_Weapon_Shotgun
  • CItem_ItemCrate
  • CItem_ItemCrate::CrateAppearance_t
  • CItem_ItemCrate::CrateType_t
  • CItem_LargeBox357Rounds
  • CItem_LargeBoxLRounds
  • CItem_LargeBoxLRoundsAlias_item_large_box_lrounds
  • CItem_LargeBoxMRounds
  • CItem_LargeBoxMRoundsAlias_item_large_box_mrounds
  • CItem_LargeBoxSRounds
  • CItem_LargeBoxSRoundsAlias_item_large_box_srounds
  • CItem_RPG_Round
  • CItem_RPG_RoundAlias_item_ml_grenade
  • CItem_Uranium_Ammo
  • CKeepUpright
  • CLaserDot
  • CLight
  • CLightComponent
  • CLightDirectional
  • CLightDirectionalEntity
  • CLightEntity
  • CLightEnvironmentEntity
  • CLightGlow
  • CLightOrthoEntity
  • CLightSpot
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. server
  3. CBaseEntity
  4. CInfoWorldLayer

CInfoWorldLayer

MNetworkVarNames
"string_t m_worldName""string_t m_layerName""bool m_bWorldLayerVisible""bool m_bEntitiesSpawned"
Inherits from (95 fields)
CBaseEntityCGameEntityCEntityInstanceIHandleEntity
  • m_pOutputOnEntitiesSpawned: CEntityIOOutput
  • m_worldName: CUtlSymbolLarge
    MNetworkEnable
  • m_layerName: CUtlSymbolLarge
    MNetworkEnable
  • m_bWorldLayerVisible: bool
    MNetworkEnable
  • m_bEntitiesSpawned: bool
    MNetworkEnable
  • m_bCreateAsChildSpawnGroup: bool
  • m_hLayerSpawnGroup: uint32
Also in
client.dllCounter-Strike 2Dota 2Deadlock
Machine-readable data for scripts and AI agents: llms.txt.