Source 2 Viewer
  • CItemAssaultSuit
  • CItemDefuser
  • CItemDefuserAlias_item_defuser
  • CItemDogtags
  • CItemGeneric
  • CItemGenericTriggerHelper
  • CItemKevlar
  • CItemSoda
  • CItem_Healthshot
  • CKeepUpright
  • CKnife
  • CLightComponent
  • CLightDirectionalEntity
  • CLightEntity
  • CLightEnvironmentEntity
  • CLightOrthoEntity
  • CLightSpotEntity
  • CLogicAchievement
  • CLogicActiveAutosave
  • CLogicAuto
  • CLogicAutosave
  • CLogicBranch
  • CLogicBranchList
  • CLogicBranchList::LogicBranchListenerLastState_t
  • CLogicCase
  • CLogicCollisionPair
  • CLogicCompare
  • CLogicDistanceAutosave
  • CLogicDistanceCheck
  • CLogicEventListener
  • CLogicGameEvent
  • CLogicGameEventListener
  • CLogicLineToEntity
  • CLogicMeasureMovement
  • CLogicNPCCounter
  • CLogicNPCCounterAABB
  • CLogicNPCCounterOBB
  • CLogicNavigation
  • CLogicPlayerProxy
  • CLogicProximity
  • CLogicRelay
  • CLogicRelayAPI
  • CLogicScript
  • CLogicalEntity
  • CMapInfo
  • CMapSharedEnvironment
  • CMapVetoPickController
  • CMarkupVolume
  • CMarkupVolumeTagged
  • CMarkupVolumeTagged_Nav
  • CMarkupVolumeTagged_NavGame
  • CMarkupVolumeWithRef
  • CMathColorBlend
  • CMathCounter
  • CMathRemap
  • CMessage
  • CMessageEntity
  • CModelPointEntity
  • CModelState
  • CMolotovGrenade
  • CMolotovProjectile
  • CMomentaryRotButton
  • CMotorController
  • CMovementStatsProperty
  • CMoverPathNode
  • CMultiLightProxy
  • CMultiSource
  • CMultiplayRules
  • CMultiplayer_Expresser
  • CNavSpaceInfo
  • CNavVolumeBreadthFirstSearch
  • CNavVolumeCalculatedVector
  • CNavVolumeMarkupVolume
  • CNavWalkable
  • CNetworkedSequenceOperation
  • CNullEntity
  • COmniLight
  • COrnamentProp
  • CParticleSystem
  • CPathCorner
Type / to search
  1. Counter-Strike 2
  2. server
  3. CBaseEntity
  4. CLogicAuto

CLogicAuto

Inherits from (83 fields)
CBaseEntityCEntityInstance
  • m_OnMapSpawn: CEntityIOOutput1192 (0x04A8)
  • m_OnDemoMapSpawn: CEntityIOOutput1216 (0x04C0)
  • m_OnNewGame: CEntityIOOutput1240 (0x04D8)
  • m_OnLoadGame: CEntityIOOutput1264 (0x04F0)
  • m_OnMapTransition: CEntityIOOutput1288 (0x0508)
  • m_OnBackgroundMap: CEntityIOOutput1312 (0x0520)
  • m_OnMultiNewMap: CEntityIOOutput1336 (0x0538)
  • m_OnMultiNewRound: CEntityIOOutput1360 (0x0550)
  • m_OnVREnabled: CEntityIOOutput1384 (0x0568)
  • m_OnVRNotEnabled: CEntityIOOutput1408 (0x0580)
  • m_globalstate: CUtlSymbolLarge1432 (0x0598)
Also in
Dota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.