Source 2 Viewer
  • CIngameEvent_TI9
  • CIngameEvent_WM2016
  • CIngameEvent_WM2017
  • CInstancedSceneEntity
  • CInstructorEventEntity
  • CItem
  • CItemGeneric
  • CItemGenericTriggerHelper
  • CKeepUpright
  • CLightComponent
  • CLightDirectionalEntity
  • CLightEntity
  • CLightEnvironmentEntity
  • CLightOrthoEntity
  • CLightSpotEntity
  • CLocalNPCObstructionsCache
  • CLocomotionBase
  • CLogicAchievement
  • CLogicActiveAutosave
  • CLogicAuto
  • CLogicAutosave
  • CLogicBranch
  • CLogicBranchList
  • CLogicBranchList::LogicBranchListenerLastState_t
  • CLogicCase
  • CLogicCollisionPair
  • CLogicCompare
  • CLogicDistanceAutosave
  • CLogicDistanceCheck
  • CLogicGameEvent
  • CLogicGameEventListener
  • CLogicLineToEntity
  • CLogicMeasureMovement
  • CLogicNPCCounter
  • CLogicNPCCounterAABB
  • CLogicNPCCounterOBB
  • CLogicNavigation
  • CLogicPlayerProxy
  • CLogicProximity
  • CLogicRelay
  • CLogicRelayAPI
  • CLogicScript
  • CLogicalEntity
  • CMapSharedEnvironment
  • CMarkupVolume
  • CMarkupVolumeTagged
  • CMarkupVolumeTagged_Nav
  • CMarkupVolumeTagged_NavGame
  • CMarkupVolumeWithRef
  • CMatchTrackedStatsEntity
  • CMathColorBlend
  • CMathCounter
  • CMathRemap
  • CMessage
  • CMessageEntity
  • CModelPointEntity
  • CModelState
  • CMotorController
  • CMovementStatsProperty
  • CMoverPathNode
  • CMultiLightProxy
  • CMultiSource
  • CMultiplayRules
  • CMultiplayer_Expresser
  • CNavSpaceInfo
  • CNavVolumeBreadthFirstSearch
  • CNavVolumeCalculatedVector
  • CNavVolumeMarkupVolume
  • CNavWalkable
  • CNetworkedSequenceOperation
  • CNullEntity
  • CODTA_Unit_Warlock_Imp
  • CObstructionObject
  • COrnamentProp
  • CParticleSystem
  • CPathCorner
  • CPathCornerCrash
  • CPathKeyFrame
  • CPathMover
  • CPathMoverEntitySpawner
Type / to search
  1. Dota 2
  2. server
  3. CBaseEntity
  4. CLogicAuto

CLogicAuto

Inherits from (88 fields)
CBaseEntityCEntityInstance
  • m_OnMapSpawn: CEntityIOOutput1176 (0x0498)
  • m_OnDemoMapSpawn: CEntityIOOutput1200 (0x04B0)
  • m_OnNewGame: CEntityIOOutput1224 (0x04C8)
  • m_OnLoadGame: CEntityIOOutput1248 (0x04E0)
  • m_OnMapTransition: CEntityIOOutput1272 (0x04F8)
  • m_OnBackgroundMap: CEntityIOOutput1296 (0x0510)
  • m_OnMultiNewMap: CEntityIOOutput1320 (0x0528)
  • m_OnMultiNewRound: CEntityIOOutput1344 (0x0540)
  • m_OnVREnabled: CEntityIOOutput1368 (0x0558)
  • m_OnVRNotEnabled: CEntityIOOutput1392 (0x0570)
  • m_globalstate: CUtlSymbolLarge1416 (0x0588)
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.