Source 2 Viewer
CompositeMaterialAssemblyProcedure_t
CompositeMaterialEditorPoint_t
CompositeMaterialInputContainerSourceType_t
CompositeMaterialInputContainer_t
CompositeMaterialInputLooseVariableType_t
CompositeMaterialInputLooseVariable_t
CompositeMaterialInputTextureType_t
CompositeMaterialMatchFilterType_t
CompositeMaterialMatchFilter_t
CompositeMaterialVarSystemVar_t
CompositeMaterial_t
GeneratedTextureHandle_t
entity2 (17)
CEmptyEntityInstance
CEntityAttributeTable
CEntityComponent
CEntityComponentHelper
CEntityIOOutput
CEntityIdentity
CEntityInstance
CNetworkVarChainer
CScriptComponent
CVariantDefaultAllocator
EntComponentInfo_t
EntInput_t
EntOutput_t
EntityDormancyType_t
EntityIOTargetType_t
GameTick_t
GameTime_t
hammer (10)
ColorOptionsEditableData_t
GeneralOptionsEditableData_t
ImportExportOptionsEditableData_t
ImportExportOptionsEditableData_t::ExportDefaultFormat_t
ImportExportOptionsEditableData_t::ExportEncoding_t
ImportExportOptionsEditableData_t::ExportFbxUnit_t
TexturesOptionsEditableData_t
ToolsOptionsEditableData_t
View2DOptionsEditableData_t
View3DOptionsEditableData_t
host (2)
CAnimScriptBase
EmptyTestScript
mapdoclib (3)
CSprayedDataPreset
CSprayedDataPresetElement
CSprayedDataSettingsBlock
materialsystem2 (19)
BloomBlendMode_t
HorizJustification_e
LayoutPositionType_e
MaterialParamBuffer_t
MaterialParamFloat_t
MaterialParamInt_t
MaterialParamString_t
MaterialParamTexture_t
MaterialParamVector_t
MaterialParam_t
MaterialResourceData_t
PostProcessingBloomParameters_t
PostProcessingFogScatteringParameters_t
PostProcessingLocalContrastParameters_t
PostProcessingResource_t
PostProcessingTonemapParameters_t
PostProcessingVignetteParameters_t
VertJustification_e
ViewFadeMode_t
mathlib_extended (12)
AABB_t
CFuseProgram
CFuseSymbolTable
ConstantInfo_t
FourQuaternions
FunctionInfo_t
FuseFunctionIndex_t
FuseVariableAccess_t
FuseVariableIndex_t
FuseVariableType_t
PackedAABB_t
Type
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to search
Counter-Strike 2
entity2
CEntityInstance
CEntityInstance
MNetworkVarNames
"CEntityIdentity * m_pEntity"
"CScriptComponent::Storage_t m_CScriptComponent"
m_iszPrivateVScripts
:
CUtlSymbolLarge
8 (0x08)
m_pEntity
:
CEntityIdentity
*
16 (0x10)
MNetworkEnable
MNetworkPriority
: 56
m_CScriptComponent
:
CScriptComponent
*
48 (0x30)
Referenced by (4)
CGameSceneNode
m_pOwner
C_BaseEntity
CBaseEntity
CGameSceneNode
m_pOwner
Also in
Dota 2
Deadlock