Source 2 Viewer
CFuncTimescale
CFuncTrackAuto
CFuncTrackChange
CFuncTrackTrain
CFuncTrain
CFuncTrainControls
CFuncVPhysicsClip
CFuncVehicleClip
CFuncWall
CFuncWallToggle
CFuncWater
CGameChoreoServices
CGameEnd
CGameGibManager
CGameMoney
CGamePlayerEquip
CGamePlayerZone
CGameRules
CGameRulesProxy
CGameSceneNode
CGameSceneNodeHandle
CGameScriptedMoveData
CGameScriptedMoveDef_t
CGameText
CGenericConstraint
CGenericShapeProxy
CGlowProperty
CGradientFog
CGunTarget
CHEGrenade
CHEGrenadeProjectile
CHandleDummy
CHandleTest
CHintMessage
CHintMessageQueue
CHitboxComponent
CHostage
CHostageAlias_info_hostage_spawn
CHostageCarriableProp
CHostageExpresserShim
CHostageRescueZone
CHostageRescueZoneShim
CIncendiaryGrenade
CInferno
CInfoChoreoAnchor
CInfoChoreoAnchorPosition
CInfoChoreoLocatorShapeType_t
CInfoData
CInfoDeathmatchSpawn
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoGameEventProxy
CInfoInstructorHintBombTargetA
CInfoInstructorHintBombTargetB
CInfoInstructorHintHostageRescueZone
CInfoInstructorHintTarget
CInfoInteraction
CInfoLadderDismount
CInfoLandmark
CInfoOffscreenPanoramaTexture
CInfoParticleTarget
CInfoPlayerCounterterrorist
CInfoPlayerStart
CInfoPlayerTerrorist
CInfoSpawnGroupLandmark
CInfoSpawnGroupLoadUnload
CInfoTarget
CInfoTargetServerOnly
CInfoTeleportDestination
CInfoVisibilityBox
CInfoWorldLayer
CInstancedSceneEntity
CInstructorEventEntity
CIronSightController
CItem
CItemAssaultSuit
CItemDefuser
CItemDefuserAlias_item_defuser
CItemDogtags
Type
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Counter-Strike 2
server
CGameSceneNode
CGameSceneNode
m_nodeToWorld
:
CTransformWS
16 (0x10)
MNotSaved
m_pOwner
:
CEntityInstance
*
48 (0x30)
MNotSaved
m_pParent
:
CGameSceneNode
*
56 (0x38)
MNotSaved
m_pChild
:
CGameSceneNode
*
64 (0x40)
MNotSaved
m_pNextSibling
:
CGameSceneNode
*
72 (0x48)
MNotSaved
m_hParent
:
CGameSceneNodeHandle
112 (0x70)
m_vecOrigin
:
CNetworkOriginCellCoordQuantizedVector
128 (0x80)
m_angRotation
:
QAngle
184 (0xB8)
m_flScale
:
float32
196 (0xC4)
m_vecAbsOrigin
:
VectorWS
200 (0xC8)
m_angAbsRotation
:
QAngle
212 (0xD4)
m_flAbsScale
:
float32
224 (0xE0)
m_nParentAttachmentOrBone
:
int16
228 (0xE4)
MNotSaved
m_bDebugAbsOriginChanges
:
bool
230 (0xE6)
MNotSaved
m_bDormant
:
bool
231 (0xE7)
m_bForceParentToBeNetworked
:
bool
232 (0xE8)
m_bDirtyHierarchy
:
bitfield:1
bit 0
0 (0x00)
MNotSaved
m_bDirtyBoneMergeInfo
:
bitfield:1
bit 1
0 (0x00)
MNotSaved
m_bNetworkedPositionChanged
:
bitfield:1
bit 2
0 (0x00)
MNotSaved
m_bNetworkedAnglesChanged
:
bitfield:1
bit 3
0 (0x00)
MNotSaved
m_bNetworkedScaleChanged
:
bitfield:1
bit 4
0 (0x00)
MNotSaved
m_bWillBeCallingPostDataUpdate
:
bitfield:1
bit 5
0 (0x00)
MNotSaved
m_bBoneMergeFlex
:
bitfield:1
bit 6
0 (0x00)
MNotSaved
m_nLatchAbsOrigin
:
bitfield:2
bits 7..8
0 (0x00)
MNotSaved
m_bDirtyBoneMergeBoneToRoot
:
bitfield:1
bit 9
0 (0x00)
MNotSaved
2 bytes (10 bits + 6 padding)
m_nHierarchicalDepth
:
uint8
235 (0xEB)
MNotSaved
m_nHierarchyType
:
uint8
236 (0xEC)
MNotSaved
m_nDoNotSetAnimTimeInInvalidatePhysicsCount
:
uint8
237 (0xED)
MNotSaved
m_name
:
CUtlStringToken
240 (0xF0)
m_hierarchyAttachName
:
CUtlStringToken
260 (0x0104)
m_flClientLocalScale
:
float32
264 (0x0108)
m_vRenderOrigin
:
Vector
268 (0x010C)
Referenced by (3)
CBodyComponent
m_pSceneNode
CBodyComponentPoint
m_sceneNode
CSkeletonInstance
Also in
client.dll
Dota 2
Deadlock