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CResourcePointer
CResourceString
CSmartPtr
CSplitScreenSlot
CStrongHandle
CStrongHandleCopyable
CStrongHandleVoid
CTransform
CUtlString
CUtlStringToken
CUtlSymbol
CUtlSymbolLarge
CUtlVector
CUtlVectorFixedGrowable
CVariantBase
CWeakHandle
Color
DegreeEuler
FourVectors
QAngle
Quaternion
QuaternionAligned
RadianEuler
Range_t
SndOpEventGuid_t
V_uuid_t
Vector
Vector2D
Vector4D
VectorAligned
VectorWS
WorldGroupId_t
fltx4
matrix3x4_t
matrix3x4a_t
animationsystem (55)
AnimationDecodeDebugDumpElement_t
AnimationDecodeDebugDump_t
AnimationProcessingType_t
AnimationSnapshotBase_t
AnimationSnapshotType_t
AnimationSnapshot_t
BoneTransformSpace_t
CAnimActivity
CAnimBone
CAnimBoneDifference
CAnimData
CAnimDataChannelDesc
CAnimDecoder
CAnimDesc
CAnimDesc_Flag
CAnimEncodeDifference
CAnimEncodedFrames
CAnimEnum
CAnimEventDefinition
CAnimFrameBlockAnim
CAnimFrameSegment
CAnimKeyData
CAnimLocalHierarchy
CAnimMorphDifference
CAnimMovement
CAnimSequenceParams
CAnimUser
CAnimUserDifference
CAnimationGroup
CCompressorGroup
CMoodVData
CSeqAutoLayer
CSeqAutoLayerFlag
CSeqBoneMaskList
CSeqCmdLayer
CSeqCmdSeqDesc
CSeqIKLock
CSeqMultiFetch
CSeqMultiFetchFlag
CSeqPoseParamDesc
CSeqPoseSetting
CSeqS1SeqDesc
CSeqScaleSet
CSeqSeqDescFlag
Type
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Counter-Strike 2
_intrinsic
QAngle
QAngle
x
:
float32
0 (0x00)
y
:
float32
4 (0x04)
z
:
float32
8 (0x08)
Referenced by (129)
CEffectData
m_vAngles
CGameSceneNode
m_angRotation
CGameSceneNode
m_angAbsRotation
CGameSceneNode
m_angWrappedLocalRotation
CGlobalLightBase
m_SpotLightAngles
CGlobalLightBase
m_ViewAngles
CLightComponent
m_vPrecomputedOBBAngles
CPlayer_CameraServices
m_vecCsViewPunchAngle
+121 more…
Also in
Dota 2
Deadlock