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CNetworkedQuantizedFloat
CPlayerSlot
CResourceArray
CResourcePointer
CResourceString
CSmartPtr
CSplitScreenSlot
CStrongHandle
CStrongHandleCopyable
CStrongHandleVoid
CTransform
CUtlString
CUtlStringToken
CUtlSymbol
CUtlSymbolLarge
CUtlVector
CUtlVectorFixedGrowable
CVariantBase
CWeakHandle
Color
DegreeEuler
FourVectors
QAngle
Quaternion
QuaternionAligned
RadianEuler
Range_t
SndOpEventGuid_t
V_uuid_t
Vector
Vector2D
Vector4D
VectorAligned
VectorWS
WorldGroupId_t
fltx4
matrix3x4_t
matrix3x4a_t
animationsystem (55)
AnimationDecodeDebugDumpElement_t
AnimationDecodeDebugDump_t
AnimationProcessingType_t
AnimationSnapshotBase_t
AnimationSnapshotType_t
AnimationSnapshot_t
BoneTransformSpace_t
CAnimActivity
CAnimBone
CAnimBoneDifference
CAnimData
CAnimDataChannelDesc
CAnimDecoder
CAnimDesc
CAnimDesc_Flag
CAnimEncodeDifference
CAnimEncodedFrames
CAnimEnum
CAnimEventDefinition
CAnimFrameBlockAnim
CAnimFrameSegment
CAnimKeyData
CAnimLocalHierarchy
CAnimMorphDifference
CAnimMovement
CAnimSequenceParams
CAnimUser
CAnimUserDifference
CAnimationGroup
CCompressorGroup
CMoodVData
CSeqAutoLayer
CSeqAutoLayerFlag
CSeqBoneMaskList
CSeqCmdLayer
CSeqCmdSeqDesc
CSeqIKLock
CSeqMultiFetch
CSeqMultiFetchFlag
CSeqPoseParamDesc
CSeqPoseSetting
Type
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Counter-Strike 2
_intrinsic
Color
Color
r
:
uint8
0 (0x00)
g
:
uint8
1 (0x01)
b
:
uint8
2 (0x02)
a
:
uint8
3 (0x03)
Referenced by (160)
CDecalInstance
m_Color
CGlobalLightBase
m_SpecularColor
CGlobalLightBase
m_LightColor
CGlobalLightBase
m_AmbientColor1
CGlobalLightBase
m_AmbientColor2
CGlobalLightBase
m_AmbientColor3
CGlowProperty
m_glowColorOverride
CLightComponent
m_Color
+152 more…
Also in
Dota 2
Deadlock