Source 2 Viewer
CCSPlayer_HostageServices
CCSPlayer_ItemServices
CCSPlayer_MovementServices
CCSPlayer_PingServices
CCSPlayer_UseServices
CCSPlayer_WaterServices
CCSPlayer_WeaponServices
CCSWeaponBaseVData
CCSWeaponBase_API
CCS_PortraitWorldCallbackHandler
CCashStack
CChoreoComponent
CChoreoInfoTarget
CChoreo_GraphController
CCitadelSoundOpvarSetOBB
CClientAlphaProperty
CCollisionProperty
CCopyRecipientFilter
CDamageRecord
CDebugDrawHistoryData
CDebugOverlayCombinedTypes_t
CDebugOverlayFilterTextType_t
CDebugOverlayFilterType_t
CDebugSnapshotData_t
CDecalGroupVData
CDecalInstance
CDestructiblePart
CDestructiblePart_DamageLevel
CDestructiblePartsComponent
CDestructiblePartsSystemData
CEconItemAttribute
CEffectData
CEmptyGraphController
CEntitySubclassVDataBase
CEnvCombinedLightProbeVolumeAPI
CEnvCubemapAPI
CEnvLightProbeVolumeAPI
CEnvSkyAPI
CEnvSoundscape
CEnvSoundscapeAlias_snd_soundscape
CEnvSoundscapeProxy
CEnvSoundscapeProxyAlias_snd_soundscape_proxy
CEnvSoundscapeTriggerable
CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
CEnvWindSharedAPI
CExplosionTypeData
CExternalAnimGraphList
CFilterAttributeInt
CFilterClass
CFilterLOS
CFilterMassGreater
CFilterModel
CFilterMultiple
CFilterMultipleAPI
CFilterName
CFilterProximity
CFilterTeam
CFiringModeFloat
CFiringModeInt
CFlashbangProjectile_API
CFlashlightEffect
CFloatExponentialMovingAverage
CFloatMovingAverage
CFootstepControl_API
CFootstepTableHandle
CFuncRetakeBarrier
CFuncWater
CGameSceneNode
CGameSceneNodeHandle
CGlobalLightBase
CGlowProperty
CGrenadeTracer
CGrenadeTracer_API
CHitboxComponent
CHostageRescueZone
CHostageRescueZoneShim
CInButtonState
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
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Counter-Strike 2
client
CDebugDrawHistoryData
CDebugDrawHistoryData
m_hEntity
:
CHandle
<
C_BaseEntity
>
0 (0x00)
m_etype
:
ESceneViewDebugOverlaysListenerDataType_t
= "k_ESceneViewDebugOverlaysListenerDataType_Unknown"
4 (0x04)
m_vectors
:
CUtlLeanVector
<
Vector4D
>
8 (0x08)
m_colors
:
CUtlLeanVector
<
Color
>
24 (0x18)
m_dimensions
:
CUtlLeanVector
<
float32
>
40 (0x28)
m_times
:
CUtlLeanVector
<
float64
>
56 (0x38)
m_uint64s
:
CUtlLeanVector
<
uint64
>
72 (0x48)
m_bools
:
CUtlLeanVector
<
bool
>
88 (0x58)
m_strings
:
CUtlLeanVector
<
CUtlString
>
104 (0x68)
Referenced by (1)
CDebugSnapshotData_t
m_vecDebugOverlayData
Also in
Dota 2